Adopt wlr_box_intersects where useful

This makes wlr_scene_node_at roughly 50% faster, and gives a minor boost
to node modification as well.

Before:

create test tree:               7030 nodes, 473.510 s, 15 nodes/ms
wlr_scene_node_at:              10000 iters, 894.945 s, 78552 nodes/ms (hits: 10/10000)
wlr_scene_node_for_each_buffer: 10000 iters, 330.597 s, 212646 nodes/ms (hits: 0/10000)

After:

create test tree:               7030 nodes, 385.930 s, 18 nodes/ms
wlr_scene_node_at:              10000 iters, 586.013 s, 119963 nodes/ms (hits: 10/10000)
wlr_scene_node_for_each_buffer: 10000 iters, 334.559 s, 210127 nodes/ms (hits: 0/10000)
This commit is contained in:
Kenny Levinsen 2026-02-26 16:50:16 +01:00 committed by Simon Ser
parent 2938c10cd3
commit 7ccef7d9eb
4 changed files with 6 additions and 10 deletions

View file

@ -159,9 +159,8 @@ static void output_cursor_update_visible(struct wlr_output_cursor *cursor) {
struct wlr_box cursor_box;
output_cursor_get_box(cursor, &cursor_box);
struct wlr_box intersection;
cursor->visible =
wlr_box_intersection(&intersection, &output_box, &cursor_box);
wlr_box_intersects(&output_box, &cursor_box);
}
static bool output_pick_cursor_format(struct wlr_output *output,

View file

@ -615,7 +615,7 @@ static bool output_basic_test(struct wlr_output *output,
};
struct wlr_box dst_box;
output_state_get_buffer_dst_box(state, &dst_box);
if (!wlr_box_intersection(&output_box, &output_box, &dst_box)) {
if (!wlr_box_intersects(&output_box, &dst_box)) {
wlr_log(WLR_ERROR, "Primary buffer is entirely off-screen or 0-sized");
return false;
}

View file

@ -238,7 +238,7 @@ static bool _scene_nodes_in_box(struct wlr_scene_node *node, struct wlr_box *box
struct wlr_box node_box = { .x = lx, .y = ly };
scene_node_get_size(node, &node_box.width, &node_box.height);
if (wlr_box_intersection(&node_box, &node_box, box) &&
if (wlr_box_intersects(&node_box, box) &&
iterator(node, lx, ly, user_data)) {
return true;
}
@ -2673,8 +2673,7 @@ static void scene_output_for_each_scene_buffer(const struct wlr_box *output_box,
struct wlr_box node_box = { .x = lx, .y = ly };
scene_node_get_size(node, &node_box.width, &node_box.height);
struct wlr_box intersection;
if (wlr_box_intersection(&intersection, output_box, &node_box)) {
if (wlr_box_intersects(output_box, &node_box)) {
struct wlr_scene_buffer *scene_buffer =
wlr_scene_buffer_from_node(node);
user_iterator(scene_buffer, lx, ly, user_data);

View file

@ -260,14 +260,12 @@ bool wlr_output_layout_contains_point(struct wlr_output_layout *layout,
bool wlr_output_layout_intersects(struct wlr_output_layout *layout,
struct wlr_output *reference, const struct wlr_box *target_lbox) {
struct wlr_box out_box;
if (reference == NULL) {
struct wlr_output_layout_output *l_output;
wl_list_for_each(l_output, &layout->outputs, link) {
struct wlr_box output_box;
output_layout_output_get_box(l_output, &output_box);
if (wlr_box_intersection(&out_box, &output_box, target_lbox)) {
if (wlr_box_intersects(&output_box, target_lbox)) {
return true;
}
}
@ -281,7 +279,7 @@ bool wlr_output_layout_intersects(struct wlr_output_layout *layout,
struct wlr_box output_box;
output_layout_output_get_box(l_output, &output_box);
return wlr_box_intersection(&out_box, &output_box, target_lbox);
return wlr_box_intersects(&output_box, target_lbox);
}
}