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util: add wlr_ prefix to log symbols
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parent
ffc8780893
commit
7cbef15206
98 changed files with 631 additions and 629 deletions
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@ -11,7 +11,7 @@
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static bool backend_start(struct wlr_backend *wlr_backend) {
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struct wlr_headless_backend *backend =
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(struct wlr_headless_backend *)wlr_backend;
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wlr_log(L_INFO, "Starting headless backend");
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wlr_log(WLR_INFO, "Starting headless backend");
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struct wlr_headless_output *output;
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wl_list_for_each(output, &backend->outputs, link) {
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@ -80,12 +80,12 @@ static void handle_display_destroy(struct wl_listener *listener, void *data) {
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struct wlr_backend *wlr_headless_backend_create(struct wl_display *display,
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wlr_renderer_create_func_t create_renderer_func) {
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wlr_log(L_INFO, "Creating headless backend");
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wlr_log(WLR_INFO, "Creating headless backend");
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struct wlr_headless_backend *backend =
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calloc(1, sizeof(struct wlr_headless_backend));
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if (!backend) {
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wlr_log(L_ERROR, "Failed to allocate wlr_headless_backend");
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wlr_log(WLR_ERROR, "Failed to allocate wlr_headless_backend");
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return NULL;
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}
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wlr_backend_init(&backend->backend, &backend_impl);
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@ -111,7 +111,7 @@ struct wlr_backend *wlr_headless_backend_create(struct wl_display *display,
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NULL, (EGLint*)config_attribs, 0);
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if (!backend->renderer) {
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wlr_log(L_ERROR, "Failed to create renderer");
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wlr_log(WLR_ERROR, "Failed to create renderer");
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free(backend);
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return NULL;
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}
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@ -38,7 +38,7 @@ struct wlr_input_device *wlr_headless_add_input_device(
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case WLR_INPUT_DEVICE_KEYBOARD:
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wlr_device->keyboard = calloc(1, sizeof(struct wlr_keyboard));
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if (wlr_device->keyboard == NULL) {
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wlr_log(L_ERROR, "Unable to allocate wlr_keyboard");
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wlr_log(WLR_ERROR, "Unable to allocate wlr_keyboard");
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goto error;
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}
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wlr_keyboard_init(wlr_device->keyboard, NULL);
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@ -46,7 +46,7 @@ struct wlr_input_device *wlr_headless_add_input_device(
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case WLR_INPUT_DEVICE_POINTER:
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wlr_device->pointer = calloc(1, sizeof(struct wlr_pointer));
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if (wlr_device->pointer == NULL) {
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wlr_log(L_ERROR, "Unable to allocate wlr_pointer");
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wlr_log(WLR_ERROR, "Unable to allocate wlr_pointer");
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goto error;
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}
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wlr_pointer_init(wlr_device->pointer, NULL);
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@ -54,7 +54,7 @@ struct wlr_input_device *wlr_headless_add_input_device(
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case WLR_INPUT_DEVICE_TOUCH:
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wlr_device->touch = calloc(1, sizeof(struct wlr_touch));
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if (wlr_device->touch == NULL) {
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wlr_log(L_ERROR, "Unable to allocate wlr_touch");
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wlr_log(WLR_ERROR, "Unable to allocate wlr_touch");
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goto error;
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}
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wlr_touch_init(wlr_device->touch, NULL);
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@ -62,7 +62,7 @@ struct wlr_input_device *wlr_headless_add_input_device(
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case WLR_INPUT_DEVICE_TABLET_TOOL:
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wlr_device->tablet_tool = calloc(1, sizeof(struct wlr_tablet_tool));
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if (wlr_device->tablet_tool == NULL) {
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wlr_log(L_ERROR, "Unable to allocate wlr_tablet_tool");
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wlr_log(WLR_ERROR, "Unable to allocate wlr_tablet_tool");
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goto error;
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}
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wlr_tablet_tool_init(wlr_device->tablet_tool, NULL);
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@ -70,7 +70,7 @@ struct wlr_input_device *wlr_headless_add_input_device(
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case WLR_INPUT_DEVICE_TABLET_PAD:
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wlr_device->tablet_pad = calloc(1, sizeof(struct wlr_tablet_pad));
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if (wlr_device->tablet_pad == NULL) {
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wlr_log(L_ERROR, "Unable to allocate wlr_tablet_pad");
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wlr_log(WLR_ERROR, "Unable to allocate wlr_tablet_pad");
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goto error;
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}
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wlr_tablet_pad_init(wlr_device->tablet_pad, NULL);
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@ -13,7 +13,7 @@ static EGLSurface egl_create_surface(struct wlr_egl *egl, unsigned int width,
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EGLSurface surf = eglCreatePbufferSurface(egl->display, egl->config, attribs);
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if (surf == EGL_NO_SURFACE) {
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wlr_log(L_ERROR, "Failed to create EGL surface");
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wlr_log(WLR_ERROR, "Failed to create EGL surface");
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return EGL_NO_SURFACE;
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}
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return surf;
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@ -33,7 +33,7 @@ static bool output_set_custom_mode(struct wlr_output *wlr_output, int32_t width,
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output->egl_surface = egl_create_surface(&backend->egl, width, height);
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if (output->egl_surface == EGL_NO_SURFACE) {
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wlr_log(L_ERROR, "Failed to recreate EGL surface");
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wlr_log(WLR_ERROR, "Failed to recreate EGL surface");
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wlr_output_destroy(wlr_output);
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return false;
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}
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@ -102,7 +102,7 @@ struct wlr_output *wlr_headless_add_output(struct wlr_backend *wlr_backend,
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struct wlr_headless_output *output =
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calloc(1, sizeof(struct wlr_headless_output));
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if (output == NULL) {
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wlr_log(L_ERROR, "Failed to allocate wlr_headless_output");
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wlr_log(WLR_ERROR, "Failed to allocate wlr_headless_output");
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return NULL;
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}
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output->backend = backend;
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@ -112,7 +112,7 @@ struct wlr_output *wlr_headless_add_output(struct wlr_backend *wlr_backend,
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output->egl_surface = egl_create_surface(&backend->egl, width, height);
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if (output->egl_surface == EGL_NO_SURFACE) {
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wlr_log(L_ERROR, "Failed to create EGL surface");
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wlr_log(WLR_ERROR, "Failed to create EGL surface");
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goto error;
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}
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