render/gles: add support for some 16-bpc unsigned shm formats

These formats require EXT_texture_norm16, which in turn needs OpenGL
ES 3.1. The EXT_texture_norm16 extension does not support passing
gl_internalformat = GL_RGBA to glTexImage2D, as can be done for
formats available in OpenGL ES 2.0, so this commit adds a field to
wlr_gles2_pixel_format to provide a more specific internalformat
parameter to glTexImage2D.
This commit is contained in:
Manuel Stoeckl 2022-04-30 22:43:49 -04:00 committed by Simon Ser
parent cb012c5cb5
commit 7ad67e0f1d
5 changed files with 42 additions and 1 deletions

View file

@ -128,6 +128,18 @@ static const struct wlr_pixel_format_info pixel_format_info[] = {
.bpp = 64,
.has_alpha = true,
},
{
.drm_format = DRM_FORMAT_XBGR16161616,
.opaque_substitute = DRM_FORMAT_INVALID,
.bpp = 64,
.has_alpha = false,
},
{
.drm_format = DRM_FORMAT_ABGR16161616,
.opaque_substitute = DRM_FORMAT_XBGR16161616,
.bpp = 64,
.has_alpha = true,
},
};
static const size_t pixel_format_info_size =