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render/gles: add support for some 16-bpc unsigned shm formats
These formats require EXT_texture_norm16, which in turn needs OpenGL ES 3.1. The EXT_texture_norm16 extension does not support passing gl_internalformat = GL_RGBA to glTexImage2D, as can be done for formats available in OpenGL ES 2.0, so this commit adds a field to wlr_gles2_pixel_format to provide a more specific internalformat parameter to glTexImage2D.
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5 changed files with 42 additions and 1 deletions
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@ -17,6 +17,8 @@
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struct wlr_gles2_pixel_format {
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uint32_t drm_format;
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// optional field, if empty then internalformat = format
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GLint gl_internalformat;
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GLint gl_format, gl_type;
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bool has_alpha;
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};
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@ -45,6 +47,7 @@ struct wlr_gles2_renderer {
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bool OES_egl_image;
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bool EXT_texture_type_2_10_10_10_REV;
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bool OES_texture_half_float_linear;
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bool EXT_texture_norm16;
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} exts;
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struct {
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