Use struct initializers instead of memset()

This is a bit more type-safe.
This commit is contained in:
Simon Ser 2023-07-07 14:34:56 +02:00
parent 4966857f21
commit 7a9f8d8d6b
34 changed files with 134 additions and 113 deletions

View file

@ -57,10 +57,11 @@ struct wlr_scene *scene_node_get_root(struct wlr_scene_node *node) {
static void scene_node_init(struct wlr_scene_node *node,
enum wlr_scene_node_type type, struct wlr_scene_tree *parent) {
memset(node, 0, sizeof(*node));
node->type = type;
node->parent = parent;
node->enabled = true;
*node = (struct wlr_scene_node){
.type = type,
.parent = parent,
.enabled = true,
};
wl_list_init(&node->link);
@ -141,7 +142,7 @@ void wlr_scene_node_destroy(struct wlr_scene_node *node) {
static void scene_tree_init(struct wlr_scene_tree *tree,
struct wlr_scene_tree *parent) {
memset(tree, 0, sizeof(*tree));
*tree = (struct wlr_scene_tree){0};
scene_node_init(&tree->node, WLR_SCENE_NODE_TREE, parent);
wl_list_init(&tree->children);
}
@ -386,8 +387,8 @@ static void update_node_update_outputs(struct wlr_scene_node *node,
}
if (old_primary_output != scene_buffer->primary_output) {
memset(&scene_buffer->prev_feedback_options, 0,
sizeof(scene_buffer->prev_feedback_options));
scene_buffer->prev_feedback_options =
(struct wlr_linux_dmabuf_feedback_v1_init_options){0};
}
uint64_t old_active = scene_buffer->active_outputs;