mirror of
https://gitlab.freedesktop.org/wlroots/wlroots.git
synced 2025-11-01 22:58:38 -04:00
Use struct initializers instead of memset()
This is a bit more type-safe.
This commit is contained in:
parent
4966857f21
commit
7a9f8d8d6b
34 changed files with 134 additions and 113 deletions
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@ -22,9 +22,10 @@
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void wlr_allocator_init(struct wlr_allocator *alloc,
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const struct wlr_allocator_interface *impl, uint32_t buffer_caps) {
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assert(impl && impl->destroy && impl->create_buffer);
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memset(alloc, 0, sizeof(*alloc));
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alloc->impl = impl;
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alloc->buffer_caps = buffer_caps;
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*alloc = (struct wlr_allocator){
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.impl = impl,
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.buffer_caps = buffer_caps,
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};
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wl_signal_init(&alloc->events.destroy);
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}
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@ -86,8 +86,9 @@ bool wlr_drm_format_set_add(struct wlr_drm_format_set *set, uint32_t format,
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}
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void wlr_drm_format_init(struct wlr_drm_format *fmt, uint32_t format) {
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memset(fmt, 0, sizeof(*fmt));
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fmt->format = format;
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*fmt = (struct wlr_drm_format){
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.format = format,
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};
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}
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bool wlr_drm_format_has(const struct wlr_drm_format *fmt, uint64_t modifier) {
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@ -373,8 +373,9 @@ struct wlr_texture *gles2_texture_from_buffer(struct wlr_renderer *wlr_renderer,
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void wlr_gles2_texture_get_attribs(struct wlr_texture *wlr_texture,
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struct wlr_gles2_texture_attribs *attribs) {
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struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture);
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memset(attribs, 0, sizeof(*attribs));
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attribs->target = texture->target;
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attribs->tex = texture->tex;
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attribs->has_alpha = texture->has_alpha;
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*attribs = (struct wlr_gles2_texture_attribs){
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.target = texture->target,
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.tex = texture->tex,
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.has_alpha = texture->has_alpha,
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};
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}
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@ -15,8 +15,9 @@ struct wlr_render_pass_legacy {
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void wlr_render_pass_init(struct wlr_render_pass *render_pass,
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const struct wlr_render_pass_impl *impl) {
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assert(impl->submit && impl->add_texture && impl->add_rect);
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memset(render_pass, 0, sizeof(*render_pass));
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render_pass->impl = impl;
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*render_pass = (struct wlr_render_pass){
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.impl = impl,
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};
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}
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bool wlr_render_pass_submit(struct wlr_render_pass *render_pass) {
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@ -42,7 +42,7 @@ static void slot_reset(struct wlr_swapchain_slot *slot) {
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wl_list_remove(&slot->release.link);
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}
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wlr_buffer_drop(slot->buffer);
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memset(slot, 0, sizeof(*slot));
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*slot = (struct wlr_swapchain_slot){0};
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}
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void wlr_swapchain_destroy(struct wlr_swapchain *swapchain) {
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@ -44,8 +44,9 @@ void wlr_renderer_init(struct wlr_renderer *renderer,
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assert(impl->get_shm_texture_formats);
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assert(impl->get_render_buffer_caps);
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memset(renderer, 0, sizeof(*renderer));
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renderer->impl = impl;
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*renderer = (struct wlr_renderer){
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.impl = impl,
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};
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wl_signal_init(&renderer->events.destroy);
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wl_signal_init(&renderer->events.lost);
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@ -10,11 +10,12 @@ void wlr_texture_init(struct wlr_texture *texture, struct wlr_renderer *renderer
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const struct wlr_texture_impl *impl, uint32_t width, uint32_t height) {
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assert(renderer);
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memset(texture, 0, sizeof(*texture));
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texture->renderer = renderer;
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texture->impl = impl;
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texture->width = width;
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texture->height = height;
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*texture = (struct wlr_texture){
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.renderer = renderer,
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.impl = impl,
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.width = width,
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.height = height,
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};
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}
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void wlr_texture_destroy(struct wlr_texture *texture) {
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