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use double for cursor coordinates
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parent
8b74450b39
commit
7a3edf6e62
4 changed files with 9 additions and 9 deletions
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@ -11,7 +11,7 @@ struct wlr_cursor_state;
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struct wlr_cursor {
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struct wlr_cursor_state *state;
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int x, y;
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double x, y;
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struct {
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struct wl_signal motion;
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@ -88,7 +88,7 @@ bool wlr_seat_pointer_surface_has_focus(struct wlr_seat *wlr_seat,
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* surface that was entered. Coordinates for the enter event are surface-local.
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*/
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void wlr_seat_pointer_enter(struct wlr_seat *wlr_seat,
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struct wlr_surface *surface, int32_t sx, int32_t sy);
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struct wlr_surface *surface, double sx, double sy);
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/**
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* Clear the focused surface for the pointer and leave all entered surfaces.
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@ -100,7 +100,7 @@ void wlr_seat_pointer_clear_focus(struct wlr_seat *wlr_seat);
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* motion event are surface-local.
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*/
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void wlr_seat_pointer_send_motion(struct wlr_seat *wlr_seat, uint32_t time,
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int32_t sx, int32_t sy);
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double sx, double sy);
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/**
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* Send a button event to the surface with pointer focus. Coordinates for the
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