Merge branch 'master' into feature/multiseat

This commit is contained in:
Tony Crisci 2017-11-08 19:53:33 -05:00
commit 79f5bd6ef8
8 changed files with 154 additions and 68 deletions

View file

@ -531,9 +531,8 @@ static void keyboard_drag_key(struct wlr_seat_keyboard_grab *grab,
// no keyboard input during drags
}
static void keyboard_drag_modifiers(struct wlr_seat_keyboard_grab *grab,
uint32_t mods_depressed, uint32_t mods_latched,
uint32_t mods_locked, uint32_t group) {
static void keyboard_drag_modifiers(struct wlr_seat_keyboard_grab *grab) {
//struct wlr_keyboard *keyboard = grab->seat->keyboard_state.keyboard;
// TODO change the dnd action based on what modifier is pressed on the
// keyboard
}

View file

@ -43,6 +43,30 @@ static void keyboard_modifier_update(struct wlr_keyboard *keyboard) {
keyboard->modifiers.group = group;
}
static void keyboard_key_update(struct wlr_keyboard *keyboard,
struct wlr_event_keyboard_key *event) {
bool found = false;
size_t i = 0;
for (; i < WLR_KEYBOARD_KEYS_CAP; ++i) {
if (keyboard->keycodes[i] == event->keycode) {
found = true;
break;
}
}
if (event->state == WLR_KEY_PRESSED && !found) {
for (size_t i = 0; i < WLR_KEYBOARD_KEYS_CAP; ++i) {
if (keyboard->keycodes[i] == 0) {
keyboard->keycodes[i] = event->keycode;
break;
}
}
}
if (event->state == WLR_KEY_RELEASED && found) {
keyboard->keycodes[i] = 0;
}
}
void wlr_keyboard_notify_modifiers(struct wlr_keyboard *keyboard,
struct wlr_event_keyboard_modifiers *event) {
if (!keyboard->xkb_state) {
@ -67,6 +91,7 @@ void wlr_keyboard_notify_key(struct wlr_keyboard *keyboard,
}
keyboard_led_update(keyboard);
keyboard_modifier_update(keyboard);
keyboard_key_update(keyboard, event);
wl_signal_emit(&keyboard->events.key, event);
}

View file

@ -284,11 +284,8 @@ static void default_keyboard_key(struct wlr_seat_keyboard_grab *grab,
wlr_seat_keyboard_send_key(grab->seat, time, key, state);
}
static void default_keyboard_modifiers(struct wlr_seat_keyboard_grab *grab,
uint32_t mods_depressed, uint32_t mods_latched,
uint32_t mods_locked, uint32_t group) {
wlr_seat_keyboard_send_modifiers(grab->seat, mods_depressed,
mods_latched, mods_locked, group);
static void default_keyboard_modifiers(struct wlr_seat_keyboard_grab *grab) {
wlr_seat_keyboard_send_modifiers(grab->seat);
}
static void default_keyboard_cancel(struct wlr_seat_keyboard_grab *grab) {
@ -708,24 +705,26 @@ static void keyboard_resource_destroy_notify(struct wl_listener *listener,
wlr_seat_keyboard_clear_focus(state->seat);
}
void wlr_seat_keyboard_send_modifiers(struct wlr_seat *seat,
uint32_t mods_depressed, uint32_t mods_latched, uint32_t mods_locked,
uint32_t group) {
void wlr_seat_keyboard_send_modifiers(struct wlr_seat *seat) {
struct wlr_seat_client *client = seat->keyboard_state.focused_client;
if (!client || !client->keyboard) {
return;
}
uint32_t serial = wl_display_next_serial(seat->display);
struct wlr_keyboard *keyboard = seat->keyboard_state.keyboard;
if (!keyboard) {
return;
}
uint32_t serial = wl_display_next_serial(seat->display);
wl_keyboard_send_modifiers(client->keyboard, serial,
mods_depressed, mods_latched,
mods_locked, group);
keyboard->modifiers.depressed, keyboard->modifiers.latched,
keyboard->modifiers.locked, keyboard->modifiers.group);
}
void wlr_seat_keyboard_enter(struct wlr_seat *wlr_seat,
void wlr_seat_keyboard_enter(struct wlr_seat *seat,
struct wlr_surface *surface) {
if (wlr_seat->keyboard_state.focused_surface == surface) {
if (seat->keyboard_state.focused_surface == surface) {
// this surface already got an enter notify
return;
}
@ -734,71 +733,79 @@ void wlr_seat_keyboard_enter(struct wlr_seat *wlr_seat,
if (surface) {
struct wl_client *wl_client = wl_resource_get_client(surface->resource);
client = wlr_seat_client_for_wl_client(wlr_seat, wl_client);
client = wlr_seat_client_for_wl_client(seat, wl_client);
}
struct wlr_seat_client *focused_client =
wlr_seat->keyboard_state.focused_client;
seat->keyboard_state.focused_client;
struct wlr_surface *focused_surface =
wlr_seat->keyboard_state.focused_surface;
seat->keyboard_state.focused_surface;
// leave the previously entered surface
if (focused_client && focused_client->keyboard && focused_surface) {
uint32_t serial = wl_display_next_serial(wlr_seat->display);
uint32_t serial = wl_display_next_serial(seat->display);
wl_keyboard_send_leave(focused_client->keyboard, serial,
focused_surface->resource);
}
// enter the current surface
if (client && client->keyboard) {
// TODO: read the currently pressed keys out of the active keyboard and
// put them in this array
if (client && client->keyboard && seat->keyboard_state.keyboard) {
struct wlr_keyboard *keyboard = seat->keyboard_state.keyboard;
struct wl_array keys;
wl_array_init(&keys);
uint32_t serial = wl_display_next_serial(wlr_seat->display);
size_t n = 0;
for (size_t i = 0; i < WLR_KEYBOARD_KEYS_CAP; ++i) {
if (keyboard->keycodes[i] != 0) {
wl_array_add(&keys, sizeof(uint32_t));
((uint32_t *)keys.data)[n] = keyboard->keycodes[i];
n++;
}
}
uint32_t serial = wl_display_next_serial(seat->display);
wl_keyboard_send_enter(client->keyboard, serial,
surface->resource, &keys);
wl_array_release(&keys);
wlr_seat_keyboard_send_modifiers(seat);
wlr_seat_client_send_selection(client);
}
// reinitialize the focus destroy events
wl_list_remove(&wlr_seat->keyboard_state.surface_destroy.link);
wl_list_init(&wlr_seat->keyboard_state.surface_destroy.link);
wl_list_remove(&wlr_seat->keyboard_state.resource_destroy.link);
wl_list_init(&wlr_seat->keyboard_state.resource_destroy.link);
wl_list_remove(&seat->keyboard_state.surface_destroy.link);
wl_list_init(&seat->keyboard_state.surface_destroy.link);
wl_list_remove(&seat->keyboard_state.resource_destroy.link);
wl_list_init(&seat->keyboard_state.resource_destroy.link);
if (surface) {
wl_signal_add(&surface->events.destroy,
&wlr_seat->keyboard_state.surface_destroy);
&seat->keyboard_state.surface_destroy);
wl_resource_add_destroy_listener(surface->resource,
&wlr_seat->keyboard_state.resource_destroy);
wlr_seat->keyboard_state.resource_destroy.notify =
&seat->keyboard_state.resource_destroy);
seat->keyboard_state.resource_destroy.notify =
keyboard_resource_destroy_notify;
wlr_seat->keyboard_state.surface_destroy.notify =
seat->keyboard_state.surface_destroy.notify =
keyboard_surface_destroy_notify;
}
wlr_seat->keyboard_state.focused_client = client;
wlr_seat->keyboard_state.focused_surface = surface;
seat->keyboard_state.focused_client = client;
seat->keyboard_state.focused_surface = surface;
}
void wlr_seat_keyboard_notify_enter(struct wlr_seat *wlr_seat, struct
void wlr_seat_keyboard_notify_enter(struct wlr_seat *seat, struct
wlr_surface *surface) {
struct wlr_seat_keyboard_grab *grab = wlr_seat->keyboard_state.grab;
struct wlr_seat_keyboard_grab *grab = seat->keyboard_state.grab;
grab->interface->enter(grab, surface);
}
void wlr_seat_keyboard_clear_focus(struct wlr_seat *wlr_seat) {
void wlr_seat_keyboard_clear_focus(struct wlr_seat *seat) {
struct wl_array keys;
wl_array_init(&keys);
wlr_seat_keyboard_enter(wlr_seat, NULL);
wlr_seat_keyboard_enter(seat, NULL);
}
void wlr_seat_keyboard_notify_modifiers(struct wlr_seat *seat,
uint32_t mods_depressed, uint32_t mods_latched, uint32_t mods_locked,
uint32_t group) {
void wlr_seat_keyboard_notify_modifiers(struct wlr_seat *seat) {
struct wlr_seat_keyboard_grab *grab = seat->keyboard_state.grab;
grab->interface->modifiers(grab,
mods_depressed, mods_latched, mods_locked, group);
grab->interface->modifiers(grab);
}
void wlr_seat_keyboard_notify_key(struct wlr_seat *seat, uint32_t time,

View file

@ -111,11 +111,8 @@ static void xdg_keyboard_grab_key(struct wlr_seat_keyboard_grab *grab, uint32_t
wlr_seat_keyboard_send_key(grab->seat, time, key, state);
}
static void xdg_keyboard_grab_modifiers(struct wlr_seat_keyboard_grab *grab,
uint32_t mods_depressed, uint32_t mods_latched,
uint32_t mods_locked, uint32_t group) {
wlr_seat_keyboard_send_modifiers(grab->seat, mods_depressed, mods_latched,
mods_locked, group);
static void xdg_keyboard_grab_modifiers(struct wlr_seat_keyboard_grab *grab) {
wlr_seat_keyboard_send_modifiers(grab->seat);
}
static void xdg_keyboard_grab_cancel(struct wlr_seat_keyboard_grab *grab) {