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scene: add wlr_scene_buffer
This new scene-graph node displays a wlr_buffer. Closes: https://github.com/swaywm/wlroots/issues/3161
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parent
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commit
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2 changed files with 92 additions and 2 deletions
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@ -31,6 +31,7 @@ enum wlr_scene_node_type {
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WLR_SCENE_NODE_TREE,
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WLR_SCENE_NODE_SURFACE,
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WLR_SCENE_NODE_RECT,
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WLR_SCENE_NODE_BUFFER,
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};
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struct wlr_scene_node_state {
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@ -85,6 +86,16 @@ struct wlr_scene_rect {
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float color[4];
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};
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/** A scene-graph node displaying a buffer */
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struct wlr_scene_buffer {
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struct wlr_scene_node node;
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struct wlr_buffer *buffer;
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// private state
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struct wlr_texture *texture;
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};
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/** A viewport for an output in the scene-graph */
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struct wlr_scene_output {
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struct wlr_output *output;
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@ -194,6 +205,12 @@ void wlr_scene_rect_set_size(struct wlr_scene_rect *rect, int width, int height)
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*/
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void wlr_scene_rect_set_color(struct wlr_scene_rect *rect, const float color[static 4]);
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/**
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* Add a node displaying a buffer to the scene-graph.
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*/
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struct wlr_scene_buffer *wlr_scene_buffer_create(struct wlr_scene_node *parent,
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struct wlr_buffer *buffer);
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/**
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* Add a viewport for the specified output to the scene-graph.
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*
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