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surface: move position and scale out of wlr_surface_state
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parent
233bfe2f4f
commit
78555abba3
4 changed files with 120 additions and 90 deletions
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@ -146,8 +146,8 @@ static bool surface_intersect_output(struct wlr_surface *surface,
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double ox = lx, oy = ly;
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wlr_output_layout_output_coords(output_layout, wlr_output, &ox, &oy);
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ox += surface->current.sx;
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oy += surface->current.sy;
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ox += surface->sx;
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oy += surface->sy;
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if (box != NULL) {
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box->x = ox * wlr_output->scale;
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@ -695,9 +695,14 @@ static void damage_from_surface(struct wlr_surface *surface, int sx, int sy,
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int center_x = box.x + box.width/2;
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int center_y = box.y + box.height/2;
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enum wl_output_transform transform =
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wlr_output_transform_invert(surface->current.transform);
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pixman_region32_t damage;
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pixman_region32_init(&damage);
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pixman_region32_copy(&damage, &surface->current.damage);
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pixman_region32_copy(&damage, &surface->buffer_damage);
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wlr_region_transform(&damage, &damage, transform,
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surface->current.buffer_width, surface->current.buffer_height);
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wlr_region_scale(&damage, &damage,
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wlr_output->scale / (float)surface->current.scale);
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if (ceil(wlr_output->scale) > surface->current.scale) {
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