Replace wlr_key_state with wl_keyboard_key_state

There's no reason to have duplicate enums
This commit is contained in:
Isaac Freund 2020-10-21 17:21:23 +02:00 committed by Simon Ser
parent 238d1c078f
commit 7693f61d81
9 changed files with 26 additions and 28 deletions

View file

@ -209,7 +209,7 @@ static void keyboard_handle_enter(void *data, struct wl_keyboard *wl_keyboard,
wl_array_for_each(keycode_ptr, keys) {
struct wlr_event_keyboard_key event = {
.keycode = *keycode_ptr,
.state = WLR_KEY_PRESSED,
.state = WL_KEYBOARD_KEY_STATE_PRESSED,
.time_msec = time,
.update_state = false,
};
@ -232,7 +232,7 @@ static void keyboard_handle_leave(void *data, struct wl_keyboard *wl_keyboard,
struct wlr_event_keyboard_key event = {
.keycode = keycode,
.state = WLR_KEY_RELEASED,
.state = WL_KEYBOARD_KEY_STATE_RELEASED,
.time_msec = time,
.update_state = false,
};