render/vulkan: Reference count blending buffer

This will be used to share the blending buffer in a later commit.
This commit is contained in:
Kenny Levinsen 2024-07-07 16:06:09 +02:00
parent 827ea06c44
commit 752d9f232c
3 changed files with 144 additions and 83 deletions

View file

@ -197,6 +197,15 @@ struct wlr_vk_render_format_setup {
struct wl_list pipelines; // struct wlr_vk_pipeline.link
};
// Internal blending buffer shraed between render buffers
struct wlr_vk_blend_buffer {
struct wlr_vk_renderer *renderer;
VkImageView blend_image_view;
VkImage blend_image;
VkDeviceMemory blend_memory;
int refcnt;
};
// Renderer-internal represenation of an wlr_buffer imported for rendering.
struct wlr_vk_render_buffer {
struct wlr_buffer *wlr_buffer;
@ -228,9 +237,8 @@ struct wlr_vk_render_buffer {
VkFramebuffer framebuffer;
bool transitioned;
VkImage blend_image;
VkImageView blend_image_view;
VkDeviceMemory blend_memory;
struct wlr_vk_blend_buffer *blend_buffer;
VkDescriptorSet blend_descriptor_set;
struct wlr_vk_descriptor_pool *blend_attachment_pool;
bool blend_transitioned;

View file

@ -267,7 +267,7 @@ static bool render_pass_submit(struct wlr_render_pass *wlr_pass) {
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.image = render_buffer->plain.blend_image,
.image = render_buffer->plain.blend_buffer->blend_image,
.oldLayout = blend_src_layout,
.newLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
.srcAccessMask = VK_ACCESS_SHADER_READ_BIT,

View file

@ -576,6 +576,26 @@ void vulkan_reset_command_buffer(struct wlr_vk_command_buffer *cb) {
}
}
static void vulkan_blend_buffer_unref(struct wlr_vk_blend_buffer *bb) {
if (bb == NULL || --bb->refcnt > 0) {
return;
}
VkDevice dev = bb->renderer->dev->dev;
vkDestroyImageView(dev, bb->blend_image_view, NULL);
vkDestroyImage(dev, bb->blend_image, NULL);
vkFreeMemory(dev, bb->blend_memory, NULL);
free(bb);
}
static struct wlr_vk_blend_buffer *vulkan_blend_buffer_ref(
struct wlr_vk_blend_buffer *bb) {
bb->refcnt++;
return bb;
}
static void destroy_render_buffer(struct wlr_vk_render_buffer *buffer) {
wl_list_remove(&buffer->link);
wlr_addon_finish(&buffer->addon);
@ -594,9 +614,7 @@ static void destroy_render_buffer(struct wlr_vk_render_buffer *buffer) {
vkDestroyFramebuffer(dev, buffer->plain.framebuffer, NULL);
vkDestroyImageView(dev, buffer->plain.image_view, NULL);
vkDestroyImage(dev, buffer->plain.blend_image, NULL);
vkFreeMemory(dev, buffer->plain.blend_memory, NULL);
vkDestroyImageView(dev, buffer->plain.blend_image_view, NULL);
vulkan_blend_buffer_unref(buffer->plain.blend_buffer);
if (buffer->plain.blend_attachment_pool) {
vulkan_free_ds(buffer->renderer, buffer->plain.blend_attachment_pool,
buffer->plain.blend_descriptor_set);
@ -620,12 +638,121 @@ static struct wlr_addon_interface render_buffer_addon_impl = {
.destroy = handle_render_buffer_destroy,
};
static struct wlr_vk_blend_buffer *vulkan_create_blend_buffer(
struct wlr_vk_renderer *renderer, int width, int height) {
VkResult res;
VkDevice dev = renderer->dev->dev;
struct wlr_vk_blend_buffer *bb = calloc(1, sizeof(*bb));
if (!bb) {
wlr_log_errno(WLR_ERROR, "Allocation failed");
return NULL;
}
bb->renderer = renderer;
// Set up an extra 16F buffer on which to do linear blending,
// and afterwards to render onto the target
VkImageCreateInfo img_info = {
.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
.imageType = VK_IMAGE_TYPE_2D,
.format = VK_FORMAT_R16G16B16A16_SFLOAT,
.mipLevels = 1,
.arrayLayers = 1,
.samples = VK_SAMPLE_COUNT_1_BIT,
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
.tiling = VK_IMAGE_TILING_OPTIMAL,
.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
.extent = (VkExtent3D) { width, height, 1 },
.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT,
};
res = vkCreateImage(dev, &img_info, NULL, &bb->blend_image);
if (res != VK_SUCCESS) {
wlr_vk_error("vkCreateImage failed", res);
goto error;
}
VkMemoryRequirements mem_reqs;
vkGetImageMemoryRequirements(dev, bb->blend_image, &mem_reqs);
int mem_type_index = vulkan_find_mem_type(renderer->dev,
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, mem_reqs.memoryTypeBits);
if (mem_type_index == -1) {
wlr_log(WLR_ERROR, "failed to find suitable vulkan memory type");
goto error;
}
VkMemoryAllocateInfo mem_info = {
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
.allocationSize = mem_reqs.size,
.memoryTypeIndex = mem_type_index,
};
res = vkAllocateMemory(dev, &mem_info, NULL, &bb->blend_memory);
if (res != VK_SUCCESS) {
wlr_vk_error("vkAllocatorMemory failed", res);
goto error;
}
res = vkBindImageMemory(dev, bb->blend_image, bb->blend_memory, 0);
if (res != VK_SUCCESS) {
wlr_vk_error("vkBindMemory failed", res);
goto error;
}
VkImageViewCreateInfo blend_view_info = {
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
.image = bb->blend_image,
.viewType = VK_IMAGE_VIEW_TYPE_2D,
.format = img_info.format,
.components.r = VK_COMPONENT_SWIZZLE_IDENTITY,
.components.g = VK_COMPONENT_SWIZZLE_IDENTITY,
.components.b = VK_COMPONENT_SWIZZLE_IDENTITY,
.components.a = VK_COMPONENT_SWIZZLE_IDENTITY,
.subresourceRange = (VkImageSubresourceRange) {
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
.baseMipLevel = 0,
.levelCount = 1,
.baseArrayLayer = 0,
.layerCount = 1,
},
};
res = vkCreateImageView(dev, &blend_view_info, NULL, &bb->blend_image_view);
if (res != VK_SUCCESS) {
wlr_vk_error("vkCreateImageView failed", res);
goto error;
}
return bb;
error:
if (bb->blend_image_view) {
vkDestroyImageView(dev, bb->blend_image_view, NULL);
}
if (bb->blend_image) {
vkDestroyImage(dev, bb->blend_image, NULL);
}
if (bb->blend_memory) {
vkFreeMemory(dev, bb->blend_memory, NULL);
}
return NULL;
}
bool vulkan_setup_plain_framebuffer(struct wlr_vk_render_buffer *buffer,
const struct wlr_dmabuf_attributes *dmabuf) {
struct wlr_vk_renderer *renderer = buffer->renderer;
VkResult res;
VkDevice dev = renderer->dev->dev;
struct wlr_vk_blend_buffer *bb = vulkan_create_blend_buffer(renderer,
dmabuf->width, dmabuf->height);
if (!bb) {
return false;
}
buffer->plain.blend_buffer = vulkan_blend_buffer_ref(bb);
const struct wlr_vk_format_props *fmt = vulkan_format_props_from_drm(
renderer->dev, dmabuf->format);
assert(fmt);
@ -660,80 +787,6 @@ bool vulkan_setup_plain_framebuffer(struct wlr_vk_render_buffer *buffer,
goto error;
}
// Set up an extra 16F buffer on which to do linear blending,
// and afterwards to render onto the target
VkImageCreateInfo img_info = {
.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
.imageType = VK_IMAGE_TYPE_2D,
.format = VK_FORMAT_R16G16B16A16_SFLOAT,
.mipLevels = 1,
.arrayLayers = 1,
.samples = VK_SAMPLE_COUNT_1_BIT,
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
.tiling = VK_IMAGE_TILING_OPTIMAL,
.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
.extent = (VkExtent3D) { dmabuf->width, dmabuf->height, 1 },
.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT,
};
res = vkCreateImage(dev, &img_info, NULL, &buffer->plain.blend_image);
if (res != VK_SUCCESS) {
wlr_vk_error("vkCreateImage failed", res);
goto error;
}
VkMemoryRequirements mem_reqs;
vkGetImageMemoryRequirements(dev, buffer->plain.blend_image, &mem_reqs);
int mem_type_index = vulkan_find_mem_type(renderer->dev,
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, mem_reqs.memoryTypeBits);
if (mem_type_index == -1) {
wlr_log(WLR_ERROR, "failed to find suitable vulkan memory type");
goto error;
}
VkMemoryAllocateInfo mem_info = {
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
.allocationSize = mem_reqs.size,
.memoryTypeIndex = mem_type_index,
};
res = vkAllocateMemory(dev, &mem_info, NULL, &buffer->plain.blend_memory);
if (res != VK_SUCCESS) {
wlr_vk_error("vkAllocatorMemory failed", res);
goto error;
}
res = vkBindImageMemory(dev, buffer->plain.blend_image, buffer->plain.blend_memory, 0);
if (res != VK_SUCCESS) {
wlr_vk_error("vkBindMemory failed", res);
goto error;
}
VkImageViewCreateInfo blend_view_info = {
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
.image = buffer->plain.blend_image,
.viewType = VK_IMAGE_VIEW_TYPE_2D,
.format = img_info.format,
.components.r = VK_COMPONENT_SWIZZLE_IDENTITY,
.components.g = VK_COMPONENT_SWIZZLE_IDENTITY,
.components.b = VK_COMPONENT_SWIZZLE_IDENTITY,
.components.a = VK_COMPONENT_SWIZZLE_IDENTITY,
.subresourceRange = (VkImageSubresourceRange) {
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
.baseMipLevel = 0,
.levelCount = 1,
.baseArrayLayer = 0,
.layerCount = 1,
},
};
res = vkCreateImageView(dev, &blend_view_info, NULL, &buffer->plain.blend_image_view);
if (res != VK_SUCCESS) {
wlr_vk_error("vkCreateImageView failed", res);
goto error;
}
buffer->plain.blend_attachment_pool = vulkan_alloc_blend_ds(renderer,
&buffer->plain.blend_descriptor_set);
if (!buffer->plain.blend_attachment_pool) {
@ -743,7 +796,7 @@ bool vulkan_setup_plain_framebuffer(struct wlr_vk_render_buffer *buffer,
VkDescriptorImageInfo ds_attach_info = {
.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
.imageView = buffer->plain.blend_image_view,
.imageView = bb->blend_image_view,
.sampler = VK_NULL_HANDLE,
};
VkWriteDescriptorSet ds_write = {
@ -757,7 +810,7 @@ bool vulkan_setup_plain_framebuffer(struct wlr_vk_render_buffer *buffer,
vkUpdateDescriptorSets(dev, 1, &ds_write, 0, NULL);
VkImageView attachments[2] = {
buffer->plain.blend_image_view,
bb->blend_image_view,
buffer->plain.image_view
};
VkFramebufferCreateInfo fb_info = {