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				https://gitlab.freedesktop.org/wlroots/wlroots.git
				synced 2025-11-03 09:01:40 -05:00 
			
		
		
		
	Merge branch 'remove-surface-texture' into wlr-buffer-comeback
This commit is contained in:
		
						commit
						73f924b5ec
					
				
					 5 changed files with 38 additions and 15 deletions
				
			
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					@ -8,8 +8,15 @@
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 * A client buffer.
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					 * A client buffer.
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 */
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					 */
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struct wlr_buffer {
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					struct wlr_buffer {
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	struct wl_resource *resource; // can be NULL
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						/**
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	struct wlr_texture *texture; // can be NULL
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						 * The buffer resource, if any. Will be NULL if the client destroys it.
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						 */
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						struct wl_resource *resource;
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						/**
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						 * The buffer's texture, if any. A buffer will not have a texture if the
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						 * client destroys the buffer before it has been released.
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						 */
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						struct wlr_texture *texture;
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	bool released;
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						bool released;
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	size_t n_refs;
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						size_t n_refs;
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					@ -69,8 +69,13 @@ struct wlr_subsurface {
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struct wlr_surface {
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					struct wlr_surface {
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	struct wl_resource *resource;
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						struct wl_resource *resource;
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	struct wlr_renderer *renderer;
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						struct wlr_renderer *renderer;
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						/**
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						 * The surface's buffer, if any. A surface has an attached buffer when it
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						 * commits with a non-null buffer in its pending state. A surface will not
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						 * have a buffer if it has never committed one, has committed a null buffer,
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						 * or something went wrong with uploading the buffer.
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						 */
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	struct wlr_buffer *buffer;
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						struct wlr_buffer *buffer;
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	struct wlr_texture *texture;
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	struct wlr_surface_state *current, *pending;
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						struct wlr_surface_state *current, *pending;
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	const char *role; // the lifetime-bound role or null
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						const char *role; // the lifetime-bound role or null
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					@ -125,6 +130,13 @@ int wlr_surface_set_role(struct wlr_surface *surface, const char *role,
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 */
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					 */
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bool wlr_surface_has_buffer(struct wlr_surface *surface);
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					bool wlr_surface_has_buffer(struct wlr_surface *surface);
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					/**
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					 * Get the texture of the buffer currently attached to this surface. Returns
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					 * NULL if no buffer is currently attached or if something went wrong with
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					 * uploading the buffer.
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					 */
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					struct wlr_texture *wlr_surface_get_texture(struct wlr_surface *surface);
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/**
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					/**
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 * Create a new subsurface resource with the provided new ID. If `resource_list`
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					 * Create a new subsurface resource with the provided new ID. If `resource_list`
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 * is non-NULL, adds the subsurface's resource to the list.
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					 * is non-NULL, adds the subsurface's resource to the list.
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					@ -189,7 +189,8 @@ static void render_surface(struct wlr_surface *surface, int sx, int sy,
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	struct roots_output *output = data->output;
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						struct roots_output *output = data->output;
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	float rotation = data->layout.rotation;
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						float rotation = data->layout.rotation;
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	if (!wlr_surface_has_buffer(surface)) {
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						struct wlr_texture *texture = wlr_surface_get_texture(surface);
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						if (texture == NULL) {
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		return;
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							return;
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	}
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						}
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					@ -230,8 +231,7 @@ static void render_surface(struct wlr_surface *surface, int sx, int sy,
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	pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
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						pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
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	for (int i = 0; i < nrects; ++i) {
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						for (int i = 0; i < nrects; ++i) {
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		scissor_output(output, &rects[i]);
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							scissor_output(output, &rects[i]);
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		wlr_render_texture_with_matrix(renderer, surface->texture, matrix,
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							wlr_render_texture_with_matrix(renderer, texture, matrix, data->alpha);
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			data->alpha);
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	}
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						}
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damage_finish:
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					damage_finish:
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					@ -367,7 +367,8 @@ static void output_fullscreen_surface_render(struct wlr_output *output,
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	struct wlr_renderer *renderer = wlr_backend_get_renderer(output->backend);
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						struct wlr_renderer *renderer = wlr_backend_get_renderer(output->backend);
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	assert(renderer);
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						assert(renderer);
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	if (!wlr_surface_has_buffer(surface)) {
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						struct wlr_texture *texture = wlr_surface_get_texture(surface);
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						if (texture == NULL) {
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		wlr_renderer_clear(renderer, (float[]){0, 0, 0, 1});
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							wlr_renderer_clear(renderer, (float[]){0, 0, 0, 1});
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		return;
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							return;
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	}
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						}
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					@ -386,8 +387,7 @@ static void output_fullscreen_surface_render(struct wlr_output *output,
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	for (int i = 0; i < nrects; ++i) {
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						for (int i = 0; i < nrects; ++i) {
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		output_scissor(output, &rects[i]);
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							output_scissor(output, &rects[i]);
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		wlr_renderer_clear(renderer, (float[]){0, 0, 0, 1});
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							wlr_renderer_clear(renderer, (float[]){0, 0, 0, 1});
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		wlr_render_texture_with_matrix(surface->renderer, surface->texture,
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							wlr_render_texture_with_matrix(surface->renderer, texture, matrix, 1.0f);
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			matrix, 1.0f);
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	}
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						}
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	wlr_renderer_scissor(renderer, NULL);
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						wlr_renderer_scissor(renderer, NULL);
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					@ -418,7 +418,7 @@ static void output_cursor_render(struct wlr_output_cursor *cursor,
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	struct wlr_texture *texture = cursor->texture;
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						struct wlr_texture *texture = cursor->texture;
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	if (cursor->surface != NULL) {
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						if (cursor->surface != NULL) {
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		texture = cursor->surface->texture;
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							texture = wlr_surface_get_texture(cursor->surface);
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	}
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						}
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	if (texture == NULL) {
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						if (texture == NULL) {
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		return;
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							return;
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					@ -700,7 +700,7 @@ static bool output_cursor_attempt_hardware(struct wlr_output_cursor *cursor) {
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	enum wl_output_transform transform = WL_OUTPUT_TRANSFORM_NORMAL;
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						enum wl_output_transform transform = WL_OUTPUT_TRANSFORM_NORMAL;
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	struct wlr_texture *texture = cursor->texture;
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						struct wlr_texture *texture = cursor->texture;
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	if (cursor->surface != NULL) {
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						if (cursor->surface != NULL) {
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		texture = cursor->surface->texture;
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							texture = wlr_surface_get_texture(cursor->surface);
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		scale = cursor->surface->current->scale;
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							scale = cursor->surface->current->scale;
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		transform = cursor->surface->current->transform;
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							transform = cursor->surface->current->transform;
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	}
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						}
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					@ -332,7 +332,6 @@ static void surface_apply_damage(struct wlr_surface *surface,
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		// NULL commit
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							// NULL commit
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		wlr_buffer_unref(surface->buffer);
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							wlr_buffer_unref(surface->buffer);
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		surface->buffer = NULL;
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							surface->buffer = NULL;
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		surface->texture = NULL;
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		return;
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							return;
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	}
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						}
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					@ -362,7 +361,6 @@ static void surface_apply_damage(struct wlr_surface *surface,
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	wlr_buffer_unref(surface->buffer);
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						wlr_buffer_unref(surface->buffer);
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	surface->buffer = NULL;
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						surface->buffer = NULL;
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	surface->texture = NULL;
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	struct wlr_buffer *buffer = wlr_buffer_create(surface->renderer, resource);
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						struct wlr_buffer *buffer = wlr_buffer_create(surface->renderer, resource);
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	if (buffer == NULL) {
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						if (buffer == NULL) {
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					@ -371,7 +369,6 @@ static void surface_apply_damage(struct wlr_surface *surface,
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	}
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						}
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	surface->buffer = buffer;
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						surface->buffer = buffer;
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	surface->texture = buffer->texture;
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}
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					}
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static void surface_commit_pending(struct wlr_surface *surface) {
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					static void surface_commit_pending(struct wlr_surface *surface) {
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					@ -660,8 +657,15 @@ struct wlr_surface *wlr_surface_create(struct wl_client *client,
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	return surface;
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						return surface;
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}
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					}
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					struct wlr_texture *wlr_surface_get_texture(struct wlr_surface *surface) {
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						if (surface->buffer == NULL) {
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							return NULL;
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						}
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						return surface->buffer->texture;
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					}
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bool wlr_surface_has_buffer(struct wlr_surface *surface) {
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					bool wlr_surface_has_buffer(struct wlr_surface *surface) {
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	return surface->texture != NULL;
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						return wlr_surface_get_texture(surface) != NULL;
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}
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					}
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int wlr_surface_set_role(struct wlr_surface *surface, const char *role,
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					int wlr_surface_set_role(struct wlr_surface *surface, const char *role,
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