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implement texture get buffer size
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parent
f0f190bfa5
commit
72a33b736f
4 changed files with 26 additions and 8 deletions
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@ -218,6 +218,18 @@ static void gles2_texture_get_matrix(struct wlr_texture *_texture,
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wlr_matrix_mul(projection, matrix, matrix);
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}
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static void gles2_texture_get_buffer_size(struct wlr_texture *texture, struct
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wl_resource *resource, int *width, int *height) {
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struct wl_shm_buffer *buffer = wl_shm_buffer_get(resource);
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if (!buffer) {
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wlr_log(L_ERROR, "getting buffer size is only implemented for shm buffers");
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return;
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}
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*width = wl_shm_buffer_get_width(buffer);
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*height = wl_shm_buffer_get_height(buffer);
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}
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static void gles2_texture_bind(struct wlr_texture *_texture) {
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struct wlr_gles2_texture *texture = (struct wlr_gles2_texture *)_texture;
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GL_CALL(glBindTexture(GL_TEXTURE_2D, texture->tex_id));
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@ -247,6 +259,7 @@ static struct wlr_texture_impl wlr_texture_impl = {
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.update_shm = gles2_texture_update_shm,
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.upload_drm = gles2_texture_upload_drm,
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.get_matrix = gles2_texture_get_matrix,
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.get_buffer_size = gles2_texture_get_buffer_size,
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.bind = gles2_texture_bind,
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.destroy = gles2_texture_destroy,
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};
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@ -52,3 +52,8 @@ void wlr_texture_get_matrix(struct wlr_texture *texture,
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float (*matrix)[16], const float (*projection)[16], int x, int y) {
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texture->impl->get_matrix(texture, matrix, projection, x, y);
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}
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void wlr_texture_get_buffer_size(struct wlr_texture *texture, struct wl_resource
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*resource, int *width, int *height) {
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texture->impl->get_buffer_size(texture, resource, width, height);
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}
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