render/egl: remove wlr_egl context functions

This commit is contained in:
Simon Zeni 2021-09-21 15:03:53 -04:00
parent 95928cec72
commit 72073e5792
4 changed files with 15 additions and 42 deletions

View file

@ -80,19 +80,4 @@ bool wlr_egl_destroy_image(struct wlr_egl *egl, EGLImageKHR image);
int wlr_egl_dup_drm_fd(struct wlr_egl *egl);
/**
* Makes the provided EGL context current
*
* Callers are expected to clear the current context when they are done by
* calling wlr_egl_unset_current.
*/
bool wlr_egl_make_current(struct wlr_egl *egl);
/**
* Clears the current EGLContext
*/
bool wlr_egl_unset_current(struct wlr_egl *egl);
bool wlr_egl_is_current(struct wlr_egl *egl);
#endif

View file

@ -541,18 +541,6 @@ bool wlr_egl_destroy_image(struct wlr_egl *egl, EGLImage image) {
return egl->procs.eglDestroyImageKHR(egl->ctx.display, image);
}
bool wlr_egl_make_current(struct wlr_egl *egl) {
return wlr_egl_context_set_current(&egl->ctx);
}
bool wlr_egl_unset_current(struct wlr_egl *egl) {
return wlr_egl_context_unset_current(&egl->ctx);
}
bool wlr_egl_is_current(struct wlr_egl *egl) {
return wlr_egl_context_is_current(&egl->ctx);
}
bool wlr_egl_context_set_current(struct wlr_egl_context *ctx) {
if (!eglMakeCurrent(ctx->display, EGL_NO_SURFACE, EGL_NO_SURFACE,
ctx->context)) {

View file

@ -41,7 +41,7 @@ struct wlr_gles2_renderer *gles2_get_renderer(
static struct wlr_gles2_renderer *gles2_get_renderer_in_context(
struct wlr_renderer *wlr_renderer) {
struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
assert(wlr_egl_is_current(renderer->egl));
assert(wlr_egl_context_is_current(&renderer->egl->ctx));
assert(renderer->current_buffer != NULL);
return renderer;
}
@ -52,7 +52,7 @@ static void destroy_buffer(struct wlr_gles2_buffer *buffer) {
struct wlr_egl_context prev_ctx;
wlr_egl_context_save(&prev_ctx);
wlr_egl_make_current(buffer->renderer->egl);
wlr_egl_context_set_current(&buffer->renderer->egl->ctx);
push_gles2_debug(buffer->renderer);
@ -156,7 +156,7 @@ static bool gles2_bind_buffer(struct wlr_renderer *wlr_renderer,
struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
if (renderer->current_buffer != NULL) {
assert(wlr_egl_is_current(renderer->egl));
assert(wlr_egl_context_is_current(&renderer->egl->ctx));
push_gles2_debug(renderer);
glFlush();
@ -168,11 +168,11 @@ static bool gles2_bind_buffer(struct wlr_renderer *wlr_renderer,
}
if (wlr_buffer == NULL) {
wlr_egl_unset_current(renderer->egl);
wlr_egl_context_unset_current(&renderer->egl->ctx);
return true;
}
wlr_egl_make_current(renderer->egl);
wlr_egl_context_set_current(&renderer->egl->ctx);
struct wlr_gles2_buffer *buffer = get_buffer(renderer, wlr_buffer);
if (buffer == NULL) {
@ -503,7 +503,7 @@ struct wlr_egl *wlr_gles2_renderer_get_egl(struct wlr_renderer *wlr_renderer) {
static void gles2_destroy(struct wlr_renderer *wlr_renderer) {
struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
wlr_egl_make_current(renderer->egl);
wlr_egl_context_set_current(&renderer->egl->ctx);
struct wlr_gles2_buffer *buffer, *buffer_tmp;
wl_list_for_each_safe(buffer, buffer_tmp, &renderer->buffers, link) {
@ -527,7 +527,7 @@ static void gles2_destroy(struct wlr_renderer *wlr_renderer) {
renderer->procs.glDebugMessageCallbackKHR(NULL, NULL);
}
wlr_egl_unset_current(renderer->egl);
wlr_egl_context_unset_current(&renderer->egl->ctx);
wlr_egl_destroy(renderer->egl);
if (renderer->drm_fd >= 0) {
@ -705,7 +705,7 @@ struct wlr_renderer *wlr_gles2_renderer_create_with_drm_fd(int drm_fd) {
}
struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_egl *egl) {
if (!wlr_egl_make_current(egl)) {
if (!wlr_egl_context_set_current(&egl->ctx)) {
return NULL;
}
@ -844,7 +844,7 @@ struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_egl *egl) {
pop_gles2_debug(renderer);
wlr_egl_unset_current(renderer->egl);
wlr_egl_context_unset_current(&renderer->egl->ctx);
return &renderer->wlr_renderer;
@ -861,7 +861,7 @@ error:
renderer->procs.glDebugMessageCallbackKHR(NULL, NULL);
}
wlr_egl_unset_current(renderer->egl);
wlr_egl_context_unset_current(&renderer->egl->ctx);
free(renderer);
return NULL;

View file

@ -74,7 +74,7 @@ static bool gles2_texture_write_pixels(struct wlr_texture *wlr_texture,
struct wlr_egl_context prev_ctx;
wlr_egl_context_save(&prev_ctx);
wlr_egl_make_current(texture->renderer->egl);
wlr_egl_context_set_current(&texture->renderer->egl->ctx);
push_gles2_debug(texture->renderer);
@ -111,7 +111,7 @@ static bool gles2_texture_invalidate(struct wlr_gles2_texture *texture) {
struct wlr_egl_context prev_ctx;
wlr_egl_context_save(&prev_ctx);
wlr_egl_make_current(texture->renderer->egl);
wlr_egl_context_set_current(&texture->renderer->egl->ctx);
push_gles2_debug(texture->renderer);
@ -135,7 +135,7 @@ void gles2_texture_destroy(struct wlr_gles2_texture *texture) {
struct wlr_egl_context prev_ctx;
wlr_egl_context_save(&prev_ctx);
wlr_egl_make_current(texture->renderer->egl);
wlr_egl_context_set_current(&texture->renderer->egl->ctx);
push_gles2_debug(texture->renderer);
@ -212,7 +212,7 @@ static struct wlr_texture *gles2_texture_from_pixels(
struct wlr_egl_context prev_ctx;
wlr_egl_context_save(&prev_ctx);
wlr_egl_make_current(renderer->egl);
wlr_egl_context_set_current(&renderer->egl->ctx);
push_gles2_debug(renderer);
@ -264,7 +264,7 @@ static struct wlr_texture *gles2_texture_from_dmabuf(
struct wlr_egl_context prev_ctx;
wlr_egl_context_save(&prev_ctx);
wlr_egl_make_current(renderer->egl);
wlr_egl_context_set_current(&renderer->egl->ctx);
bool external_only;
texture->image =