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render/pixel-format: Move has_alpha into it's own array
Some opaque pixel formats (nv12, p010) require per-plane bytes_per_block info. However, it doesn't make sense to store them in wlr_pixel_format_info, as they will never be useful (currently, this info is used for shm, which doesn't have a concept of multi-planar buffers.) Let's define a separate array and function for determining whether a pixel format has alpha.
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5 changed files with 46 additions and 28 deletions
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@ -382,7 +382,7 @@ static void texture_set_format(struct wlr_vk_texture *texture,
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const struct wlr_pixel_format_info *format_info =
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drm_get_pixel_format_info(format->drm);
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if (format_info != NULL) {
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texture->has_alpha = format_info->has_alpha;
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texture->has_alpha = pixel_format_has_alpha(format->drm);
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} else {
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// We don't have format info for multi-planar formats
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assert(texture->format->is_ycbcr);
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