treewide: fix typos

Signed-off-by: Diego Viola <diego.viola@gmail.com>
This commit is contained in:
Diego Viola 2026-02-28 04:26:42 -03:00
parent 1ce992d7cb
commit 6d9aa17572
13 changed files with 15 additions and 15 deletions

View file

@ -1,7 +1,7 @@
#version 450
// we use a mat4 since it uses the same size as mat3 due to
// alignment. Easier to deal with (tighly-packed) mat4 though.
// alignment. Easier to deal with (tightly-packed) mat4 though.
layout(push_constant, row_major) uniform UBO {
mat4 proj;
vec2 uv_offset;

View file

@ -189,7 +189,7 @@ void vulkan_texture_destroy(struct wlr_vk_texture *texture) {
// when we recorded a command to fill this image _this_ frame,
// it has to be executed before the texture can be destroyed.
// Add it to the renderer->destroy_textures list, destroying
// _after_ the stage command buffer has exectued
// _after_ the stage command buffer has executed
if (texture->last_used_cb != NULL) {
assert(texture->destroy_link.next == NULL); // not already inserted
wl_list_insert(&texture->last_used_cb->destroy_textures,

View file

@ -290,7 +290,7 @@ VkPhysicalDevice vulkan_find_drm_phdev(struct wlr_vk_instance *ini, int drm_fd)
log_phdev(&phdev_props);
if (phdev_props.apiVersion < VK_API_VERSION_1_1) {
// NOTE: we could additionaly check whether the
// NOTE: we could additionally check whether the
// VkPhysicalDeviceProperties2KHR extension is supported but
// implementations not supporting 1.1 are unlikely in future
continue;