examples: init wlr_output with allocator and renderer

This commit is contained in:
Simon Zeni 2021-09-24 09:34:51 -04:00
parent 142d10e591
commit 6d6e70b9e0
10 changed files with 93 additions and 15 deletions

View file

@ -8,6 +8,7 @@
#include <unistd.h>
#include <wayland-server-core.h>
#include <wlr/backend.h>
#include <wlr/render/allocator.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_compositor.h>
#include <wlr/types/wlr_output.h>
@ -25,6 +26,8 @@ static const int border_width = 3;
struct server {
struct wl_display *display;
struct wlr_backend *backend;
struct wlr_renderer *renderer;
struct wlr_allocator *allocator;
struct wlr_scene *scene;
struct wl_list outputs;
@ -73,6 +76,8 @@ static void server_handle_new_output(struct wl_listener *listener, void *data) {
struct server *server = wl_container_of(listener, server, new_output);
struct wlr_output *wlr_output = data;
wlr_output_init_render(wlr_output, server->allocator, server->renderer);
struct output *output =
calloc(1, sizeof(struct output));
output->wlr = wlr_output;
@ -161,11 +166,14 @@ int main(int argc, char *argv[]) {
server.backend = wlr_backend_autocreate(server.display);
server.scene = wlr_scene_create();
struct wlr_renderer *renderer = wlr_backend_get_renderer(server.backend);
wlr_renderer_init_wl_display(renderer, server.display);
server.renderer = wlr_renderer_autocreate(server.backend);
wlr_renderer_init_wl_display(server.renderer, server.display);
server.allocator = wlr_allocator_autocreate(server.backend,
server.renderer);
struct wlr_compositor *compositor =
wlr_compositor_create(server.display, renderer);
wlr_compositor_create(server.display, server.renderer);
wlr_xdg_shell_create(server.display);