renderer: Introduce wlr_scale_filter_mode

This commit is contained in:
Alexander Orzechowski 2023-06-19 12:05:11 -04:00
parent 64c0272f81
commit 6bd44c4fcd
6 changed files with 50 additions and 3 deletions

View file

@ -547,6 +547,7 @@ static void render_pass_add_texture(struct wlr_render_pass *wlr_pass,
.source = WLR_VK_SHADER_SOURCE_TEXTURE,
.layout = {
.ycbcr_format = texture->format->is_ycbcr ? texture->format : NULL,
.filter_mode = options->filter_mode,
},
.texture_transform = texture->transform,
});