output: switch swap_buffers damage to output-buffer-local coords

This is one more step towards [1]. This gives more freedom to the compositor
wrt. how it handles damage.

[1]: https://github.com/swaywm/wlroots/issues/1363
This commit is contained in:
emersion 2018-12-01 10:56:35 +01:00
parent a22311ec76
commit 6aaefad40d
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GPG key ID: 0FDE7BE0E88F5E48
3 changed files with 12 additions and 14 deletions

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@ -522,12 +522,17 @@ renderer_end:
wlr_renderer_scissor(renderer, NULL);
wlr_renderer_end(renderer);
int width, height;
wlr_output_transformed_resolution(wlr_output, &width, &height);
if (server->config->debug_damage_tracking) {
int width, height;
wlr_output_transformed_resolution(wlr_output, &width, &height);
pixman_region32_union_rect(&damage, &damage, 0, 0, width, height);
}
enum wl_output_transform transform =
wlr_output_transform_invert(wlr_output->transform);
wlr_region_transform(&damage, &damage, transform, width, height);
if (!wlr_output_damage_swap_buffers(output->damage, &now, &damage)) {
goto damage_finish;
}