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backend/drm: fix frame scheduling on secondary GPUs
There was a missing copy_drm_surface_mgpu call in drm_connector_schedule_frame so we asked for a pageflip with an unknown BO, resulting in ENOENT. Additionally, this commit makes schedule_frame return a bool indicating failures. This allows schedule_frame_handle_idle_timer to only set frame_pending to true if a frame has been successfully scheduled. Thus, if a pageflip fails, rendering won't be blocked forever anymore. In case a pageflip is already pending, true is returned because a frame has already been scheduled and will be sent sometime soon.
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parent
659d39baaa
commit
68362b37a8
4 changed files with 17 additions and 11 deletions
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@ -547,8 +547,9 @@ static void schedule_frame_handle_idle_timer(void *data) {
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output->idle_frame = NULL;
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if (!output->frame_pending && output->impl->schedule_frame) {
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// Ask the backend to send a frame event when appropriate
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output->frame_pending = true;
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output->impl->schedule_frame(output);
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if (output->impl->schedule_frame(output)) {
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output->frame_pending = true;
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}
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}
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}
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