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backend/drm: fix frame scheduling on secondary GPUs
There was a missing copy_drm_surface_mgpu call in drm_connector_schedule_frame so we asked for a pageflip with an unknown BO, resulting in ENOENT. Additionally, this commit makes schedule_frame return a bool indicating failures. This allows schedule_frame_handle_idle_timer to only set frame_pending to true if a frame has been successfully scheduled. Thus, if a pageflip fails, rendering won't be blocked forever anymore. In case a pageflip is already pending, true is returned because a frame has already been scheduled and will be sent sometime soon.
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parent
659d39baaa
commit
68362b37a8
4 changed files with 17 additions and 11 deletions
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@ -33,7 +33,7 @@ struct wlr_output_impl {
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size_t (*get_gamma_size)(struct wlr_output *output);
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bool (*export_dmabuf)(struct wlr_output *output,
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struct wlr_dmabuf_attributes *attribs);
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void (*schedule_frame)(struct wlr_output *output);
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bool (*schedule_frame)(struct wlr_output *output);
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};
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void wlr_output_init(struct wlr_output *output, struct wlr_backend *backend,
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