backend/drm: fix frame scheduling on secondary GPUs

There was a missing copy_drm_surface_mgpu call in drm_connector_schedule_frame
so we asked for a pageflip with an unknown BO, resulting in ENOENT.

Additionally, this commit makes schedule_frame return a bool indicating
failures. This allows schedule_frame_handle_idle_timer to only set
frame_pending to true if a frame has been successfully scheduled. Thus, if a
pageflip fails, rendering won't be blocked forever anymore.

In case a pageflip is already pending, true is returned because a frame has
already been scheduled and will be sent sometime soon.
This commit is contained in:
emersion 2018-10-29 20:38:57 +01:00
parent 659d39baaa
commit 68362b37a8
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GPG key ID: 0FDE7BE0E88F5E48
4 changed files with 17 additions and 11 deletions

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@ -33,7 +33,7 @@ struct wlr_output_impl {
size_t (*get_gamma_size)(struct wlr_output *output);
bool (*export_dmabuf)(struct wlr_output *output,
struct wlr_dmabuf_attributes *attribs);
void (*schedule_frame)(struct wlr_output *output);
bool (*schedule_frame)(struct wlr_output *output);
};
void wlr_output_init(struct wlr_output *output, struct wlr_backend *backend,