mirror of
				https://gitlab.freedesktop.org/wlroots/wlroots.git
				synced 2025-11-03 09:01:40 -05:00 
			
		
		
		
	Implement drm (egl) buffer attaching
This commit is contained in:
		
							parent
							
								
									750d0ad458
								
							
						
					
					
						commit
						67369173aa
					
				
					 19 changed files with 308 additions and 23 deletions
				
			
		| 
						 | 
				
			
			@ -149,6 +149,10 @@ struct wlr_backend *wlr_drm_backend_create(struct wl_display *display,
 | 
			
		|||
		goto error_event;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	if (!wlr_egl_bind_display(&drm->renderer.egl, display)) {
 | 
			
		||||
		wlr_log(L_INFO, "Failed to bind egl/wl display: %s", egl_error());
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	return backend;
 | 
			
		||||
 | 
			
		||||
error_event:
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -579,7 +579,7 @@ static bool wlr_drm_output_set_cursor(struct wlr_output_state *output,
 | 
			
		|||
		wlr_matrix_texture(plane->matrix, plane->width, plane->height,
 | 
			
		||||
			output->base->transform ^ WL_OUTPUT_TRANSFORM_FLIPPED_180);
 | 
			
		||||
 | 
			
		||||
		plane->wlr_rend = wlr_gles2_renderer_init();
 | 
			
		||||
		plane->wlr_rend = wlr_gles2_renderer_init(&output->renderer->egl);
 | 
			
		||||
		if (!plane->wlr_rend) {
 | 
			
		||||
			return false;
 | 
			
		||||
		}
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -1,10 +1,17 @@
 | 
			
		|||
#include <EGL/egl.h>
 | 
			
		||||
#include <EGL/eglext.h>
 | 
			
		||||
#include <GLES3/gl3.h>
 | 
			
		||||
#include <GLES2/gl2.h>
 | 
			
		||||
#include <gbm.h> // GBM_FORMAT_XRGB8888
 | 
			
		||||
#include <stdlib.h>
 | 
			
		||||
#include <wlr/util/log.h>
 | 
			
		||||
#include "backend/egl.h"
 | 
			
		||||
 | 
			
		||||
// Extension documentation
 | 
			
		||||
// https://www.khronos.org/registry/EGL/extensions/KHR/EGL_KHR_image_base.txt.
 | 
			
		||||
// https://cgit.freedesktop.org/mesa/mesa/tree/docs/specs/WL_bind_wayland_display.spec
 | 
			
		||||
 | 
			
		||||
struct wlr_egl *egl_global;
 | 
			
		||||
 | 
			
		||||
const char *egl_error(void) {
 | 
			
		||||
	switch (eglGetError()) {
 | 
			
		||||
	case EGL_SUCCESS:
 | 
			
		||||
| 
						 | 
				
			
			@ -46,6 +53,12 @@ const char *egl_error(void) {
 | 
			
		|||
PFNEGLGETPLATFORMDISPLAYEXTPROC get_platform_display;
 | 
			
		||||
PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC create_platform_window_surface;
 | 
			
		||||
 | 
			
		||||
PFNEGLCREATEIMAGEKHRPROC eglCreateImageKHR;
 | 
			
		||||
PFNEGLDESTROYIMAGEKHRPROC eglDestroyImageKHR;
 | 
			
		||||
PFNEGLQUERYWAYLANDBUFFERWL eglQueryWaylandBufferWL;
 | 
			
		||||
PFNEGLBINDWAYLANDDISPLAYWL eglBindWaylandDisplayWL;
 | 
			
		||||
PFNEGLUNBINDWAYLANDDISPLAYWL eglUnbindWaylandDisplayWL;
 | 
			
		||||
 | 
			
		||||
static bool egl_exts() {
 | 
			
		||||
	get_platform_display = (PFNEGLGETPLATFORMDISPLAYEXTPROC)
 | 
			
		||||
		eglGetProcAddress("eglGetPlatformDisplayEXT");
 | 
			
		||||
| 
						 | 
				
			
			@ -109,7 +122,8 @@ static bool egl_get_config(EGLDisplay disp, EGLConfig *out, EGLenum platform) {
 | 
			
		|||
	return false;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool wlr_egl_init(struct wlr_egl *egl, EGLenum platform, void *display) {
 | 
			
		||||
bool wlr_egl_init(struct wlr_egl *egl, EGLenum platform,
 | 
			
		||||
		void *remote_display) {
 | 
			
		||||
	if (!egl_exts()) {
 | 
			
		||||
		return false;
 | 
			
		||||
	}
 | 
			
		||||
| 
						 | 
				
			
			@ -119,7 +133,7 @@ bool wlr_egl_init(struct wlr_egl *egl, EGLenum platform, void *display) {
 | 
			
		|||
		goto error;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	egl->display = get_platform_display(platform, display, NULL);
 | 
			
		||||
	egl->display = get_platform_display(platform, remote_display, NULL);
 | 
			
		||||
	if (egl->display == EGL_NO_DISPLAY) {
 | 
			
		||||
		wlr_log(L_ERROR, "Failed to create EGL display: %s", egl_error());
 | 
			
		||||
		goto error;
 | 
			
		||||
| 
						 | 
				
			
			@ -147,11 +161,31 @@ bool wlr_egl_init(struct wlr_egl *egl, EGLenum platform, void *display) {
 | 
			
		|||
	}
 | 
			
		||||
 | 
			
		||||
	eglMakeCurrent(egl->display, EGL_NO_SURFACE, EGL_NO_SURFACE, egl->context);
 | 
			
		||||
	egl->egl_exts = eglQueryString(egl->display, EGL_EXTENSIONS);
 | 
			
		||||
	if (strstr(egl->egl_exts, "EGL_WL_bind_wayland_display") == NULL ||
 | 
			
		||||
		strstr(egl->egl_exts, "EGL_KHR_image_base") == NULL) {
 | 
			
		||||
		wlr_log(L_ERROR, "Required egl extensions not supported");
 | 
			
		||||
		goto error;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	eglCreateImageKHR = (PFNEGLCREATEIMAGEKHRPROC)
 | 
			
		||||
		eglGetProcAddress("eglCreateImageKHR");
 | 
			
		||||
	eglDestroyImageKHR = (PFNEGLDESTROYIMAGEKHRPROC)
 | 
			
		||||
		eglGetProcAddress("eglDestroyImageKHR");
 | 
			
		||||
	eglQueryWaylandBufferWL = (PFNEGLQUERYWAYLANDBUFFERWL)
 | 
			
		||||
		(void*) eglGetProcAddress("eglQueryWaylandBufferWL");
 | 
			
		||||
	eglBindWaylandDisplayWL = (PFNEGLBINDWAYLANDDISPLAYWL)
 | 
			
		||||
		(void*) eglGetProcAddress("eglBindWaylandDisplayWL");
 | 
			
		||||
	eglUnbindWaylandDisplayWL = (PFNEGLUNBINDWAYLANDDISPLAYWL)
 | 
			
		||||
		(void*) eglGetProcAddress("eglUnbindWaylandDisplayWL");
 | 
			
		||||
 | 
			
		||||
	egl_global = egl;
 | 
			
		||||
 | 
			
		||||
	egl->gl_exts = (const char*) glGetString(GL_EXTENSIONS);
 | 
			
		||||
	wlr_log(L_INFO, "Using EGL %d.%d", (int)major, (int)minor);
 | 
			
		||||
	wlr_log(L_INFO, "Supported EGL extensions: %s", eglQueryString(egl->display,
 | 
			
		||||
		EGL_EXTENSIONS));
 | 
			
		||||
	wlr_log(L_INFO, "Supported EGL extensions: %s", egl->egl_exts);
 | 
			
		||||
	wlr_log(L_INFO, "Using %s", glGetString(GL_VERSION));
 | 
			
		||||
	wlr_log(L_INFO, "Supported OpenGL ES extensions: %s", glGetString(GL_EXTENSIONS));
 | 
			
		||||
	wlr_log(L_INFO, "Supported OpenGL ES extensions: %s", egl->gl_exts);
 | 
			
		||||
	return true;
 | 
			
		||||
 | 
			
		||||
error:
 | 
			
		||||
| 
						 | 
				
			
			@ -162,11 +196,59 @@ error:
 | 
			
		|||
}
 | 
			
		||||
 | 
			
		||||
void wlr_egl_free(struct wlr_egl *egl) {
 | 
			
		||||
	eglMakeCurrent(egl->display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
 | 
			
		||||
	if (egl->wl_display && eglUnbindWaylandDisplayWL) {
 | 
			
		||||
		eglUnbindWaylandDisplayWL(egl->display, egl->wl_display);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	eglDestroyContext(egl->display, egl->context);
 | 
			
		||||
	eglTerminate(egl->display);
 | 
			
		||||
	eglReleaseThread();
 | 
			
		||||
	eglMakeCurrent(EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
 | 
			
		||||
 | 
			
		||||
	if (egl_global == egl)
 | 
			
		||||
		egl_global = NULL;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool wlr_egl_bind_display(struct wlr_egl *egl, struct wl_display *local_display) {
 | 
			
		||||
	if (!eglBindWaylandDisplayWL) {
 | 
			
		||||
		return false;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	if (eglBindWaylandDisplayWL(egl->display, local_display)) {
 | 
			
		||||
		egl->wl_display = local_display;
 | 
			
		||||
		return true;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	return false;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool wlr_egl_query_buffer(struct wl_resource *buf, int attrib, int *value) {
 | 
			
		||||
	if (!egl_global || !eglQueryWaylandBufferWL) {
 | 
			
		||||
		return false;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	return eglQueryWaylandBufferWL(egl_global->display, buf, attrib, value);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
EGLImage wlr_egl_create_image(EGLenum target,
 | 
			
		||||
		EGLClientBuffer buffer, const EGLint *attribs)
 | 
			
		||||
{
 | 
			
		||||
	if (!egl_global || !eglCreateImageKHR) {
 | 
			
		||||
		return false;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	return eglCreateImageKHR(egl_global->display, egl_global->context, target,
 | 
			
		||||
		buffer, attribs);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool wlr_egl_destroy_image(EGLImage image)
 | 
			
		||||
{
 | 
			
		||||
	if (!egl_global || !eglDestroyImageKHR) {
 | 
			
		||||
		return false;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	eglDestroyImageKHR(egl_global->display, image);
 | 
			
		||||
	return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
EGLSurface wlr_egl_create_surface(struct wlr_egl *egl, void *window) {
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -52,6 +52,8 @@ static bool wlr_wl_backend_init(struct wlr_backend_state* state) {
 | 
			
		|||
	}
 | 
			
		||||
 | 
			
		||||
	wlr_egl_init(&state->egl, EGL_PLATFORM_WAYLAND_EXT, state->remote_display);
 | 
			
		||||
	wlr_egl_bind_display(&state->egl, state->local_display);
 | 
			
		||||
 | 
			
		||||
	for (size_t i = 0; i < state->requested_outputs; ++i) {
 | 
			
		||||
		wlr_wl_output_create(state->backend);
 | 
			
		||||
	}
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -67,7 +67,7 @@ int main() {
 | 
			
		|||
	};
 | 
			
		||||
	compositor_init(&compositor);
 | 
			
		||||
 | 
			
		||||
	state.renderer = wlr_gles2_renderer_init();
 | 
			
		||||
	state.renderer = wlr_gles2_renderer_init(compositor.backend->egl);
 | 
			
		||||
	wl_display_init_shm(compositor.display);
 | 
			
		||||
	wl_compositor_init(compositor.display, &state.compositor, state.renderer);
 | 
			
		||||
	wl_shell_init(compositor.display, &state.shell);
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -204,7 +204,7 @@ int main(int argc, char *argv[]) {
 | 
			
		|||
	compositor.keyboard_key_cb = handle_keyboard_key;
 | 
			
		||||
	compositor_init(&compositor);
 | 
			
		||||
 | 
			
		||||
	state.renderer = wlr_gles2_renderer_init();
 | 
			
		||||
	state.renderer = wlr_gles2_renderer_init(compositor.backend->egl);
 | 
			
		||||
	state.cat_texture = wlr_render_texture_init(state.renderer);
 | 
			
		||||
	wlr_texture_upload_pixels(state.cat_texture, WL_SHM_FORMAT_ABGR8888,
 | 
			
		||||
		cat_tex.width, cat_tex.width, cat_tex.height, cat_tex.pixel_data);
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -152,7 +152,7 @@ int main(int argc, char *argv[]) {
 | 
			
		|||
	};
 | 
			
		||||
	compositor_init(&compositor);
 | 
			
		||||
 | 
			
		||||
	state.renderer = wlr_gles2_renderer_init();
 | 
			
		||||
	state.renderer = wlr_gles2_renderer_init(compositor.backend->egl);
 | 
			
		||||
 | 
			
		||||
	compositor_run(&compositor);
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -104,7 +104,7 @@ int main(int argc, char *argv[]) {
 | 
			
		|||
	};
 | 
			
		||||
	compositor_init(&compositor);
 | 
			
		||||
 | 
			
		||||
	state.renderer = wlr_gles2_renderer_init();
 | 
			
		||||
	state.renderer = wlr_gles2_renderer_init(compositor.backend->egl);
 | 
			
		||||
	state.cat_texture = wlr_render_texture_init(state.renderer);
 | 
			
		||||
	wlr_texture_upload_pixels(state.cat_texture, WL_SHM_FORMAT_ARGB8888,
 | 
			
		||||
		cat_tex.width, cat_tex.width, cat_tex.height, cat_tex.pixel_data);
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -2,17 +2,72 @@
 | 
			
		|||
#define WLR_BACKEND_EGL_H
 | 
			
		||||
 | 
			
		||||
#include <EGL/egl.h>
 | 
			
		||||
#include <EGL/eglext.h>
 | 
			
		||||
#include <stdbool.h>
 | 
			
		||||
 | 
			
		||||
struct wlr_egl {
 | 
			
		||||
	EGLDisplay display;
 | 
			
		||||
	EGLConfig config;
 | 
			
		||||
	EGLContext context;
 | 
			
		||||
 | 
			
		||||
	const char *egl_exts;
 | 
			
		||||
	const char *gl_exts;
 | 
			
		||||
 | 
			
		||||
	struct wl_display *wl_display;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
const char *egl_error(void);
 | 
			
		||||
/**
 | 
			
		||||
 *  Initializes an egl context for the given platform and remote display.
 | 
			
		||||
 * Will attempt to load all possibly required api functions.
 | 
			
		||||
 */
 | 
			
		||||
bool wlr_egl_init(struct wlr_egl *egl, EGLenum platform, void *display);
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Frees all related egl resources, makes the context not-current and
 | 
			
		||||
 * unbinds a bound wayland display.
 | 
			
		||||
 */
 | 
			
		||||
void wlr_egl_free(struct wlr_egl *egl);
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Binds the given display to the egl instance.
 | 
			
		||||
 * This will allow clients to create egl surfaces from wayland ones and render to it.
 | 
			
		||||
 */
 | 
			
		||||
bool wlr_egl_bind_display(struct wlr_egl *egl, struct wl_display *local_display);
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Queries information about the given (potential egl/drm) buffer, returns
 | 
			
		||||
 * the information in value.
 | 
			
		||||
 * Refer to eglQueryWaylandBufferWL for more information about attrib and value.
 | 
			
		||||
 * Makes only sense when a wl_display was bound to it since otherwise there
 | 
			
		||||
 * cannot be any egl/drm buffers.
 | 
			
		||||
 * Will only work after a wlr_egl objct was initialized and if the needed egl extension
 | 
			
		||||
 * is present.
 | 
			
		||||
 */
 | 
			
		||||
bool wlr_egl_query_buffer(struct wl_resource *buf,
 | 
			
		||||
	EGLint attrib, EGLint *value);
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Returns a surface for the given native window
 | 
			
		||||
 * The window must match the remote display the wlr_egl was created with.
 | 
			
		||||
 */
 | 
			
		||||
EGLSurface wlr_egl_create_surface(struct wlr_egl *egl, void *window);
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Creates an egl image from the given client buffer and attributes.
 | 
			
		||||
 * Will only work after a wlr_egl objct was initialized and if the needed egl extension
 | 
			
		||||
 * is present.
 | 
			
		||||
 */
 | 
			
		||||
EGLImageKHR wlr_egl_create_image(EGLenum target, EGLClientBuffer buffer,
 | 
			
		||||
	const EGLint *attribs);
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Destroys an egl image created with the given wlr_egl.
 | 
			
		||||
 */
 | 
			
		||||
bool wlr_egl_destroy_image(EGLImageKHR image);
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Returns a string for the last error ocurred with egl.
 | 
			
		||||
 */
 | 
			
		||||
const char *egl_error(void);
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -4,9 +4,14 @@
 | 
			
		|||
#include <string.h>
 | 
			
		||||
#include <stdbool.h>
 | 
			
		||||
#include <GLES2/gl2.h>
 | 
			
		||||
#include <GLES2/gl2ext.h>
 | 
			
		||||
#include <EGL/egl.h>
 | 
			
		||||
#include <EGL/eglext.h>
 | 
			
		||||
#include <wlr/render.h>
 | 
			
		||||
#include <wlr/util/log.h>
 | 
			
		||||
 | 
			
		||||
extern PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glEGLImageTargetTexture2DOES;
 | 
			
		||||
 | 
			
		||||
struct pixel_format {
 | 
			
		||||
	uint32_t wl_format;
 | 
			
		||||
	GLint gl_format, gl_type;
 | 
			
		||||
| 
						 | 
				
			
			@ -18,6 +23,7 @@ struct wlr_texture_state {
 | 
			
		|||
	struct wlr_texture *wlr_texture;
 | 
			
		||||
	GLuint tex_id;
 | 
			
		||||
	const struct pixel_format *pixel_format;
 | 
			
		||||
	EGLImageKHR image;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
struct shaders {
 | 
			
		||||
| 
						 | 
				
			
			@ -25,6 +31,7 @@ struct shaders {
 | 
			
		|||
	GLuint rgba, rgbx;
 | 
			
		||||
	GLuint quad;
 | 
			
		||||
	GLuint ellipse;
 | 
			
		||||
	Gluint external;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
extern struct shaders shaders;
 | 
			
		||||
| 
						 | 
				
			
			@ -39,6 +46,7 @@ extern const GLchar ellipse_fragment_src[];
 | 
			
		|||
extern const GLchar vertex_src[];
 | 
			
		||||
extern const GLchar fragment_src_rgba[];
 | 
			
		||||
extern const GLchar fragment_src_rgbx[];
 | 
			
		||||
extern const GLchar fragment_src_external[];
 | 
			
		||||
 | 
			
		||||
bool _gles2_flush_errors(const char *file, int line);
 | 
			
		||||
#define gles2_flush_errors(...) \
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -65,7 +65,7 @@ struct wlr_texture {
 | 
			
		|||
 * Copies pixels to this texture. The buffer is not accessed after this function
 | 
			
		||||
 * returns.
 | 
			
		||||
 */
 | 
			
		||||
bool wlr_texture_upload_pixels(struct wlr_texture *surf,
 | 
			
		||||
bool wlr_texture_upload_pixels(struct wlr_texture *tex,
 | 
			
		||||
		enum wl_shm_format format, int stride, int width, int height,
 | 
			
		||||
		const unsigned char *pixels);
 | 
			
		||||
/**
 | 
			
		||||
| 
						 | 
				
			
			@ -80,8 +80,17 @@ bool wlr_texture_update_pixels(struct wlr_texture *surf,
 | 
			
		|||
 * Copies pixels from a wl_shm_buffer into this texture. The buffer is not
 | 
			
		||||
 * accessed after this function returns.
 | 
			
		||||
 */
 | 
			
		||||
bool wlr_texture_upload_shm(struct wlr_texture *surf, uint32_t format,
 | 
			
		||||
bool wlr_texture_upload_shm(struct wlr_texture *tex, uint32_t format,
 | 
			
		||||
		struct wl_shm_buffer *shm);
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Attaches the contents from the given wl_drm wl_buffer resource onto the
 | 
			
		||||
 * texture. The wl_resource is not used after this call.
 | 
			
		||||
 * Will fail (return false) if the given resource is no drm buffer.
 | 
			
		||||
 */
 | 
			
		||||
 bool wlr_texture_upload_drm(struct wlr_texture *tex,
 | 
			
		||||
 	struct wl_resource *drm_buffer);
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Copies a rectangle of pixels from a wl_shm_buffer onto the texture. The
 | 
			
		||||
 * buffer is not accessed after this function returns. Under some circumstances,
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -2,6 +2,7 @@
 | 
			
		|||
#define _WLR_GLES2_RENDERER_H
 | 
			
		||||
#include <wlr/render.h>
 | 
			
		||||
 | 
			
		||||
struct wlr_egl;
 | 
			
		||||
struct wlr_renderer *wlr_gles2_renderer_init();
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -42,7 +42,8 @@ struct wlr_texture_impl {
 | 
			
		|||
		struct wl_shm_buffer *shm);
 | 
			
		||||
	bool (*update_shm)(struct wlr_texture_state *surf, uint32_t format,
 | 
			
		||||
		int x, int y, int width, int height, struct wl_shm_buffer *shm);
 | 
			
		||||
	// TODO: egl
 | 
			
		||||
	bool (*upload_drm)(struct wlr_texture_state *state,
 | 
			
		||||
		struct wl_resource *drm_buf);
 | 
			
		||||
	void (*get_matrix)(struct wlr_texture_state *state,
 | 
			
		||||
		float (*matrix)[16], const float (*projection)[16], int x, int y);
 | 
			
		||||
	void (*bind)(struct wlr_texture_state *state);
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -2,14 +2,17 @@
 | 
			
		|||
#include <stdlib.h>
 | 
			
		||||
#include <assert.h>
 | 
			
		||||
#include <GLES2/gl2.h>
 | 
			
		||||
#include <GLES2/gl2ext.h>
 | 
			
		||||
#include <wayland-util.h>
 | 
			
		||||
#include <wayland-server-protocol.h>
 | 
			
		||||
#include <wlr/render.h>
 | 
			
		||||
#include <wlr/render/interface.h>
 | 
			
		||||
#include <wlr/render/matrix.h>
 | 
			
		||||
#include <wlr/util/log.h>
 | 
			
		||||
#include "backend/egl.h"
 | 
			
		||||
#include "render/gles2.h"
 | 
			
		||||
 | 
			
		||||
PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glEGLImageTargetTexture2DOES = NULL;
 | 
			
		||||
struct shaders shaders;
 | 
			
		||||
 | 
			
		||||
static bool compile_shader(GLuint type, const GLchar *src, GLuint *shader) {
 | 
			
		||||
| 
						 | 
				
			
			@ -65,13 +68,36 @@ static void init_default_shaders() {
 | 
			
		|||
	if (!compile_program(quad_vertex_src, ellipse_fragment_src, &shaders.ellipse)) {
 | 
			
		||||
		goto error;
 | 
			
		||||
	}
 | 
			
		||||
	if (glEGLImageTargetTexture2DOES) {
 | 
			
		||||
		if (!compile_program(quad_vertex_src, fragment_src_external, &shaders.external)) {
 | 
			
		||||
			goto error;
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	wlr_log(L_DEBUG, "Compiled default shaders");
 | 
			
		||||
	return;
 | 
			
		||||
error:
 | 
			
		||||
	wlr_log(L_ERROR, "Failed to set up default shaders!");
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void init_image_ext() {
 | 
			
		||||
	if (glEGLImageTargetTexture2DOES)
 | 
			
		||||
		return;
 | 
			
		||||
 | 
			
		||||
	const char *exts = (const char*) glGetString(GL_EXTENSIONS);
 | 
			
		||||
	if (strstr(exts, "GL_OES_EGL_image_external")) {
 | 
			
		||||
 		glEGLImageTargetTexture2DOES = (PFNGLEGLIMAGETARGETTEXTURE2DOESPROC)
 | 
			
		||||
			eglGetProcAddress("glEGLImageTargetTexture2DOES");
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	if (!glEGLImageTargetTexture2DOES) {
 | 
			
		||||
		wlr_log(L_INFO, "Failed to load glEGLImageTargetTexture2DOES "
 | 
			
		||||
			"Will not be able to attach drm buffers");
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void init_globals() {
 | 
			
		||||
	init_image_ext();
 | 
			
		||||
	init_default_shaders();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -179,7 +205,7 @@ static struct wlr_renderer_impl wlr_renderer_impl = {
 | 
			
		|||
	.destroy = wlr_gles2_destroy
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
struct wlr_renderer *wlr_gles2_renderer_init() {
 | 
			
		||||
struct wlr_renderer *wlr_gles2_renderer_init(struct wlr_egl *egl) {
 | 
			
		||||
	init_globals();
 | 
			
		||||
	return wlr_renderer_init(NULL, &wlr_renderer_impl);
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -90,3 +90,13 @@ const GLchar fragment_src_rgbx[] =
 | 
			
		|||
"   gl_FragColor.rgb = alpha * texture2D(tex, v_texcoord).rgb;"
 | 
			
		||||
"   gl_FragColor.a = alpha;"
 | 
			
		||||
"}";
 | 
			
		||||
 | 
			
		||||
const GLchar fragment_src_external[] =
 | 
			
		||||
"#extension GL_OES_EGL_image_external : require\n"
 | 
			
		||||
"precision mediump float;"
 | 
			
		||||
"uniform samplerExternalOES texture0;"
 | 
			
		||||
"varying vec2 v_uv;"
 | 
			
		||||
"void main() {"
 | 
			
		||||
"  vec4 col = texture2D(texture0, v_uv);"
 | 
			
		||||
"  gl_FragColor = vec4(col.rgb, col.a);"
 | 
			
		||||
"}";
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -10,6 +10,26 @@
 | 
			
		|||
#include <wlr/render/matrix.h>
 | 
			
		||||
#include <wlr/util/log.h>
 | 
			
		||||
#include "render/gles2.h"
 | 
			
		||||
#include "backend/egl.h"
 | 
			
		||||
 | 
			
		||||
static struct pixel_format external_pixel_format = {
 | 
			
		||||
	.wl_format = 0,
 | 
			
		||||
	.depth = 0,
 | 
			
		||||
	.bpp = 0,
 | 
			
		||||
	.gl_format = 0,
 | 
			
		||||
	.gl_type = 0,
 | 
			
		||||
	.shader = &shaders.external
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
static void gles2_texture_gen_texture(struct wlr_texture_state *surface) {
 | 
			
		||||
	if (surface->tex_id)
 | 
			
		||||
		return;
 | 
			
		||||
 | 
			
		||||
	GL_CALL(glGenTextures(1, &surface->tex_id));
 | 
			
		||||
	GL_CALL(glBindTexture(GL_TEXTURE_2D, surface->tex_id));
 | 
			
		||||
	GL_CALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE));
 | 
			
		||||
	GL_CALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static bool gles2_texture_upload_pixels(struct wlr_texture_state *texture,
 | 
			
		||||
		enum wl_shm_format format, int stride, int width, int height,
 | 
			
		||||
| 
						 | 
				
			
			@ -24,7 +44,8 @@ static bool gles2_texture_upload_pixels(struct wlr_texture_state *texture,
 | 
			
		|||
	texture->wlr_texture->height = height;
 | 
			
		||||
	texture->wlr_texture->format = format;
 | 
			
		||||
	texture->pixel_format = fmt;
 | 
			
		||||
	GL_CALL(glGenTextures(1, &texture->tex_id));
 | 
			
		||||
 | 
			
		||||
	gles2_texture_gen_texture(texture);
 | 
			
		||||
	GL_CALL(glBindTexture(GL_TEXTURE_2D, texture->tex_id));
 | 
			
		||||
	GL_CALL(glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride));
 | 
			
		||||
	GL_CALL(glTexImage2D(GL_TEXTURE_2D, 0, fmt->gl_format, width, height, 0,
 | 
			
		||||
| 
						 | 
				
			
			@ -72,7 +93,7 @@ static bool gles2_texture_upload_shm(struct wlr_texture_state *texture,
 | 
			
		|||
	texture->wlr_texture->format = format;
 | 
			
		||||
	texture->pixel_format = fmt;
 | 
			
		||||
 | 
			
		||||
	GL_CALL(glGenTextures(1, &texture->tex_id));
 | 
			
		||||
	gles2_texture_gen_texture(texture);
 | 
			
		||||
	GL_CALL(glBindTexture(GL_TEXTURE_2D, texture->tex_id));
 | 
			
		||||
	GL_CALL(glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, pitch));
 | 
			
		||||
	GL_CALL(glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, 0));
 | 
			
		||||
| 
						 | 
				
			
			@ -109,6 +130,62 @@ static bool gles2_texture_update_shm(struct wlr_texture_state *texture,
 | 
			
		|||
	GL_CALL(glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, 0));
 | 
			
		||||
 | 
			
		||||
	wl_shm_buffer_end_access(buffer);
 | 
			
		||||
 | 
			
		||||
	return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static bool gles2_texture_upload_drm(struct wlr_texture_state *texture,
 | 
			
		||||
		struct wl_resource* buf) {
 | 
			
		||||
	if (!glEGLImageTargetTexture2DOES) {
 | 
			
		||||
		return false;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	EGLint format;
 | 
			
		||||
	if (!wlr_egl_query_buffer(buf, EGL_TEXTURE_FORMAT, &format)) {
 | 
			
		||||
		wlr_log(L_INFO, "upload_drm called with no drm buffer");
 | 
			
		||||
		return false;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	wlr_egl_query_buffer(buf, EGL_WIDTH, (EGLint*) &texture->wlr_texture->width);
 | 
			
		||||
	wlr_egl_query_buffer(buf, EGL_HEIGHT, (EGLint*) &texture->wlr_texture->height);
 | 
			
		||||
 | 
			
		||||
	EGLint inverted_y;
 | 
			
		||||
	wlr_egl_query_buffer(buf, EGL_WAYLAND_Y_INVERTED_WL, &inverted_y);
 | 
			
		||||
 | 
			
		||||
	GLenum target;
 | 
			
		||||
	const struct pixel_format *pf;
 | 
			
		||||
	switch (format) {
 | 
			
		||||
	case EGL_TEXTURE_RGB:
 | 
			
		||||
	case EGL_TEXTURE_RGBA:
 | 
			
		||||
		target = GL_TEXTURE_2D;
 | 
			
		||||
		pf = gl_format_for_wl_format(WL_SHM_FORMAT_ARGB8888);
 | 
			
		||||
		break;
 | 
			
		||||
	case EGL_TEXTURE_EXTERNAL_WL:
 | 
			
		||||
		target = GL_TEXTURE_EXTERNAL_OES;
 | 
			
		||||
		pf = &external_pixel_format;
 | 
			
		||||
		break;
 | 
			
		||||
	default:
 | 
			
		||||
		wlr_log(L_ERROR, "invalid/unsupported egl buffer format");
 | 
			
		||||
		return false;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	gles2_texture_gen_texture(texture);
 | 
			
		||||
	GL_CALL(glBindTexture(GL_TEXTURE_2D, texture->tex_id));
 | 
			
		||||
 | 
			
		||||
	EGLint attribs[] = { EGL_WAYLAND_PLANE_WL, 0, EGL_NONE };
 | 
			
		||||
	texture->image = wlr_egl_create_image(EGL_WAYLAND_BUFFER_WL,
 | 
			
		||||
		(EGLClientBuffer*) buf, attribs);
 | 
			
		||||
	if (!texture->image) {
 | 
			
		||||
		wlr_log(L_ERROR, "failed to create egl image: %s", egl_error());
 | 
			
		||||
 		return false;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	GL_CALL(glActiveTexture(GL_TEXTURE0));
 | 
			
		||||
	GL_CALL(glBindTexture(target, texture->tex_id));
 | 
			
		||||
	GL_CALL(glEGLImageTargetTexture2DOES(target, texture->image));
 | 
			
		||||
	texture->wlr_texture->valid = true;
 | 
			
		||||
	texture->pixel_format = pf;
 | 
			
		||||
 | 
			
		||||
	return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -142,6 +219,7 @@ static struct wlr_texture_impl wlr_texture_impl = {
 | 
			
		|||
	.update_pixels = gles2_texture_update_pixels,
 | 
			
		||||
	.upload_shm = gles2_texture_upload_shm,
 | 
			
		||||
	.update_shm = gles2_texture_update_shm,
 | 
			
		||||
	.upload_drm = gles2_texture_upload_drm,
 | 
			
		||||
	.get_matrix = gles2_texture_get_matrix,
 | 
			
		||||
	.bind = gles2_texture_bind,
 | 
			
		||||
	.destroy = gles2_texture_destroy,
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -43,6 +43,11 @@ bool wlr_texture_update_shm(struct wlr_texture *texture, uint32_t format,
 | 
			
		|||
			x, y, width, height, shm);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool wlr_texture_upload_drm(struct wlr_texture *texture,
 | 
			
		||||
		struct wl_resource *drm_buffer) {
 | 
			
		||||
	return texture->impl->upload_drm(texture->state, drm_buffer);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void wlr_texture_get_matrix(struct wlr_texture *texture,
 | 
			
		||||
		float (*matrix)[16], const float (*projection)[16], int x, int y) {
 | 
			
		||||
	texture->impl->get_matrix(texture->state, matrix, projection, x, y);
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -133,6 +133,7 @@ bool wlr_output_set_cursor(struct wlr_output *output,
 | 
			
		|||
		return true;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	/*
 | 
			
		||||
	wlr_log(L_INFO, "Falling back to software cursor");
 | 
			
		||||
 | 
			
		||||
	output->cursor.is_sw = true;
 | 
			
		||||
| 
						 | 
				
			
			@ -149,8 +150,9 @@ bool wlr_output_set_cursor(struct wlr_output *output,
 | 
			
		|||
 | 
			
		||||
	wlr_texture_upload_pixels(output->cursor.texture, WL_SHM_FORMAT_ARGB8888,
 | 
			
		||||
		stride, width, height, buf);
 | 
			
		||||
	*/
 | 
			
		||||
 | 
			
		||||
	return true;
 | 
			
		||||
	return false;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool wlr_output_move_cursor(struct wlr_output *output, int x, int y) {
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -99,12 +99,14 @@ static void surface_commit(struct wl_client *client,
 | 
			
		|||
		// callbacks instead of immediately here
 | 
			
		||||
		if (surface->current.buffer) {
 | 
			
		||||
			struct wl_shm_buffer *buffer = wl_shm_buffer_get(surface->current.buffer);
 | 
			
		||||
			if (!buffer) {
 | 
			
		||||
				wlr_log(L_INFO, "Unknown buffer handle attached");
 | 
			
		||||
			} else {
 | 
			
		||||
			if (buffer) {
 | 
			
		||||
				uint32_t format = wl_shm_buffer_get_format(buffer);
 | 
			
		||||
				wlr_texture_upload_shm(surface->texture, format, buffer);
 | 
			
		||||
				wl_resource_queue_event(surface->current.buffer, WL_BUFFER_RELEASE);
 | 
			
		||||
			} else if (wlr_texture_upload_drm(surface->texture, surface->pending.buffer)) {
 | 
			
		||||
				wl_resource_queue_event(surface->current.buffer, WL_BUFFER_RELEASE);
 | 
			
		||||
			} else {
 | 
			
		||||
				wlr_log(L_INFO, "Unknown buffer handle attached");
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue