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https://gitlab.freedesktop.org/wlroots/wlroots.git
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Implement drm (egl) buffer attaching
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parent
750d0ad458
commit
67369173aa
19 changed files with 308 additions and 23 deletions
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@ -10,6 +10,26 @@
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#include <wlr/render/matrix.h>
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#include <wlr/util/log.h>
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#include "render/gles2.h"
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#include "backend/egl.h"
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static struct pixel_format external_pixel_format = {
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.wl_format = 0,
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.depth = 0,
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.bpp = 0,
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.gl_format = 0,
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.gl_type = 0,
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.shader = &shaders.external
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};
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static void gles2_texture_gen_texture(struct wlr_texture_state *surface) {
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if (surface->tex_id)
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return;
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GL_CALL(glGenTextures(1, &surface->tex_id));
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GL_CALL(glBindTexture(GL_TEXTURE_2D, surface->tex_id));
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GL_CALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE));
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GL_CALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE));
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}
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static bool gles2_texture_upload_pixels(struct wlr_texture_state *texture,
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enum wl_shm_format format, int stride, int width, int height,
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@ -24,7 +44,8 @@ static bool gles2_texture_upload_pixels(struct wlr_texture_state *texture,
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texture->wlr_texture->height = height;
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texture->wlr_texture->format = format;
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texture->pixel_format = fmt;
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GL_CALL(glGenTextures(1, &texture->tex_id));
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gles2_texture_gen_texture(texture);
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GL_CALL(glBindTexture(GL_TEXTURE_2D, texture->tex_id));
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GL_CALL(glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride));
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GL_CALL(glTexImage2D(GL_TEXTURE_2D, 0, fmt->gl_format, width, height, 0,
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@ -72,7 +93,7 @@ static bool gles2_texture_upload_shm(struct wlr_texture_state *texture,
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texture->wlr_texture->format = format;
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texture->pixel_format = fmt;
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GL_CALL(glGenTextures(1, &texture->tex_id));
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gles2_texture_gen_texture(texture);
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GL_CALL(glBindTexture(GL_TEXTURE_2D, texture->tex_id));
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GL_CALL(glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, pitch));
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GL_CALL(glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, 0));
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@ -109,6 +130,62 @@ static bool gles2_texture_update_shm(struct wlr_texture_state *texture,
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GL_CALL(glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, 0));
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wl_shm_buffer_end_access(buffer);
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return true;
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}
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static bool gles2_texture_upload_drm(struct wlr_texture_state *texture,
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struct wl_resource* buf) {
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if (!glEGLImageTargetTexture2DOES) {
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return false;
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}
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EGLint format;
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if (!wlr_egl_query_buffer(buf, EGL_TEXTURE_FORMAT, &format)) {
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wlr_log(L_INFO, "upload_drm called with no drm buffer");
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return false;
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}
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wlr_egl_query_buffer(buf, EGL_WIDTH, (EGLint*) &texture->wlr_texture->width);
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wlr_egl_query_buffer(buf, EGL_HEIGHT, (EGLint*) &texture->wlr_texture->height);
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EGLint inverted_y;
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wlr_egl_query_buffer(buf, EGL_WAYLAND_Y_INVERTED_WL, &inverted_y);
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GLenum target;
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const struct pixel_format *pf;
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switch (format) {
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case EGL_TEXTURE_RGB:
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case EGL_TEXTURE_RGBA:
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target = GL_TEXTURE_2D;
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pf = gl_format_for_wl_format(WL_SHM_FORMAT_ARGB8888);
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break;
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case EGL_TEXTURE_EXTERNAL_WL:
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target = GL_TEXTURE_EXTERNAL_OES;
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pf = &external_pixel_format;
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break;
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default:
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wlr_log(L_ERROR, "invalid/unsupported egl buffer format");
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return false;
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}
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gles2_texture_gen_texture(texture);
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GL_CALL(glBindTexture(GL_TEXTURE_2D, texture->tex_id));
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EGLint attribs[] = { EGL_WAYLAND_PLANE_WL, 0, EGL_NONE };
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texture->image = wlr_egl_create_image(EGL_WAYLAND_BUFFER_WL,
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(EGLClientBuffer*) buf, attribs);
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if (!texture->image) {
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wlr_log(L_ERROR, "failed to create egl image: %s", egl_error());
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return false;
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}
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GL_CALL(glActiveTexture(GL_TEXTURE0));
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GL_CALL(glBindTexture(target, texture->tex_id));
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GL_CALL(glEGLImageTargetTexture2DOES(target, texture->image));
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texture->wlr_texture->valid = true;
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texture->pixel_format = pf;
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return true;
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}
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@ -142,6 +219,7 @@ static struct wlr_texture_impl wlr_texture_impl = {
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.update_pixels = gles2_texture_update_pixels,
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.upload_shm = gles2_texture_upload_shm,
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.update_shm = gles2_texture_update_shm,
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.upload_drm = gles2_texture_upload_drm,
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.get_matrix = gles2_texture_get_matrix,
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.bind = gles2_texture_bind,
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.destroy = gles2_texture_destroy,
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