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Implement drm (egl) buffer attaching
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parent
750d0ad458
commit
67369173aa
19 changed files with 308 additions and 23 deletions
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@ -4,9 +4,14 @@
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#include <string.h>
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#include <stdbool.h>
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#include <GLES2/gl2.h>
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#include <GLES2/gl2ext.h>
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#include <wlr/render.h>
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#include <wlr/util/log.h>
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extern PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glEGLImageTargetTexture2DOES;
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struct pixel_format {
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uint32_t wl_format;
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GLint gl_format, gl_type;
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@ -18,6 +23,7 @@ struct wlr_texture_state {
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struct wlr_texture *wlr_texture;
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GLuint tex_id;
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const struct pixel_format *pixel_format;
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EGLImageKHR image;
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};
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struct shaders {
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@ -25,6 +31,7 @@ struct shaders {
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GLuint rgba, rgbx;
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GLuint quad;
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GLuint ellipse;
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Gluint external;
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};
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extern struct shaders shaders;
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@ -39,6 +46,7 @@ extern const GLchar ellipse_fragment_src[];
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extern const GLchar vertex_src[];
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extern const GLchar fragment_src_rgba[];
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extern const GLchar fragment_src_rgbx[];
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extern const GLchar fragment_src_external[];
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bool _gles2_flush_errors(const char *file, int line);
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#define gles2_flush_errors(...) \
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