Implement drm (egl) buffer attaching

This commit is contained in:
nyorain 2017-08-09 21:25:34 +02:00
parent 750d0ad458
commit 67369173aa
19 changed files with 308 additions and 23 deletions

View file

@ -579,7 +579,7 @@ static bool wlr_drm_output_set_cursor(struct wlr_output_state *output,
wlr_matrix_texture(plane->matrix, plane->width, plane->height,
output->base->transform ^ WL_OUTPUT_TRANSFORM_FLIPPED_180);
plane->wlr_rend = wlr_gles2_renderer_init();
plane->wlr_rend = wlr_gles2_renderer_init(&output->renderer->egl);
if (!plane->wlr_rend) {
return false;
}