Implement drm (egl) buffer attaching

This commit is contained in:
nyorain 2017-08-09 21:25:34 +02:00
parent 750d0ad458
commit 67369173aa
19 changed files with 308 additions and 23 deletions

View file

@ -149,6 +149,10 @@ struct wlr_backend *wlr_drm_backend_create(struct wl_display *display,
goto error_event;
}
if (!wlr_egl_bind_display(&drm->renderer.egl, display)) {
wlr_log(L_INFO, "Failed to bind egl/wl display: %s", egl_error());
}
return backend;
error_event:

View file

@ -579,7 +579,7 @@ static bool wlr_drm_output_set_cursor(struct wlr_output_state *output,
wlr_matrix_texture(plane->matrix, plane->width, plane->height,
output->base->transform ^ WL_OUTPUT_TRANSFORM_FLIPPED_180);
plane->wlr_rend = wlr_gles2_renderer_init();
plane->wlr_rend = wlr_gles2_renderer_init(&output->renderer->egl);
if (!plane->wlr_rend) {
return false;
}