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Merge pull request #53 from nyorain/drm_buffer
Implement drm (egl) buffer attaching
This commit is contained in:
commit
6569c2b626
33 changed files with 427 additions and 74 deletions
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@ -133,6 +133,7 @@ bool wlr_output_set_cursor(struct wlr_output *output,
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return true;
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}
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/*
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wlr_log(L_INFO, "Falling back to software cursor");
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output->cursor.is_sw = true;
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@ -149,8 +150,9 @@ bool wlr_output_set_cursor(struct wlr_output *output,
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wlr_texture_upload_pixels(output->cursor.texture, WL_SHM_FORMAT_ARGB8888,
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stride, width, height, buf);
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*/
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return true;
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return false;
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}
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bool wlr_output_move_cursor(struct wlr_output *output, int x, int y) {
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@ -2,6 +2,7 @@
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#include <stdlib.h>
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#include <wayland-server.h>
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#include <wlr/util/log.h>
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#include <wlr/egl.h>
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#include <wlr/render/interface.h>
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#include <wlr/types/wlr_surface.h>
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@ -123,8 +124,13 @@ void wlr_surface_flush_damage(struct wlr_surface *surface) {
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}
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struct wl_shm_buffer *buffer = wl_shm_buffer_get(surface->current.buffer);
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if (!buffer) {
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wlr_log(L_INFO, "Unknown buffer handle attached");
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return;
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if (wlr_renderer_buffer_is_drm(surface->renderer, surface->pending.buffer)) {
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wlr_texture_upload_drm(surface->texture, surface->pending.buffer);
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goto release;
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} else {
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wlr_log(L_INFO, "Unknown buffer handle attached");
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return;
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}
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}
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pixman_region32_t damage = surface->current.surface_damage;
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if (!pixman_region32_not_empty(&damage)) {
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@ -182,23 +188,23 @@ const struct wl_surface_interface surface_interface = {
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static void destroy_surface(struct wl_resource *resource) {
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struct wlr_surface *surface = wl_resource_get_user_data(resource);
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wl_signal_emit(&surface->signals.destroy, surface);
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wlr_texture_destroy(surface->texture);
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wlr_texture_destroy(surface->texture);
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struct wlr_frame_callback *cb, *next;
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wl_list_for_each_safe(cb, next, &surface->frame_callback_list, link) {
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wl_resource_destroy(cb->resource);
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}
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free(surface);
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}
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struct wlr_surface *wlr_surface_create(struct wl_resource *res,
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struct wlr_renderer *renderer) {
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struct wlr_surface *surface = calloc(1, sizeof(struct wlr_surface));
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surface->renderer = renderer;
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surface->texture = wlr_render_texture_init(renderer);
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surface->resource = res;
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wl_signal_init(&surface->signals.commit);
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wl_signal_init(&surface->signals.destroy);
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wl_list_init(&surface->frame_callback_list);
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wl_resource_set_implementation(res, &surface_interface,
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surface, destroy_surface);
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