mirror of
https://gitlab.freedesktop.org/wlroots/wlroots.git
synced 2026-03-11 05:34:26 -04:00
tests: Initial test and benchmark setup
Add a unit test for wlr_box and benchmark for wlr_scene_node_at as our first test examples, lowering the barrier for adding more tests as suitable.
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5 changed files with 318 additions and 0 deletions
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@ -178,6 +178,10 @@ if get_option('examples')
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subdir('tinywl')
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endif
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if get_option('tests')
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subdir('test')
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endif
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pkgconfig = import('pkgconfig')
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pkgconfig.generate(
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lib_wlr,
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@ -7,5 +7,6 @@ option('backends', type: 'array', choices: ['auto', 'drm', 'libinput', 'x11'], v
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option('allocators', type: 'array', choices: ['auto', 'gbm', 'udmabuf'], value: ['auto'],
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description: 'Select built-in allocators')
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option('session', type: 'feature', value: 'auto', description: 'Enable session support')
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option('tests', type: 'boolean', value: true, description: 'Build tests and benchmarks')
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option('color-management', type: 'feature', value: 'auto', description: 'Enable support for color management')
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option('libliftoff', type: 'feature', value: 'auto', description: 'Enable support for libliftoff')
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154
test/bench_scene.c
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154
test/bench_scene.c
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@ -0,0 +1,154 @@
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#include <stdio.h>
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#include <time.h>
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#include <wlr/types/wlr_scene.h>
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struct tree_spec {
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// Parameters for the tree we'll construct
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int depth;
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int branching;
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int rect_size;
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int spread;
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// Stats around the tree we built
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int tree_count;
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int rect_count;
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int max_x;
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int max_y;
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};
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static int max(int a, int b) {
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return a > b ? a : b;
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}
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static double timespec_diff_msec(struct timespec *start, struct timespec *end) {
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return (double)(end->tv_sec - start->tv_sec) * 1e3 +
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(double)(end->tv_nsec - start->tv_nsec) / 1e6;
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}
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static bool build_tree(struct wlr_scene_tree *parent, struct tree_spec *spec,
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int depth, int x, int y) {
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if (depth == spec->depth) {
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float color[4] = { 1.0f, 1.0f, 1.0f, 1.0f };
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struct wlr_scene_rect *rect =
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wlr_scene_rect_create(parent, spec->rect_size, spec->rect_size, color);
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if (rect == NULL) {
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fprintf(stderr, "wlr_scene_rect_create failed\n");
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return false;
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}
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wlr_scene_node_set_position(&rect->node, x, y);
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spec->max_x = max(spec->max_x, x + spec->rect_size);
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spec->max_y = max(spec->max_y, y + spec->rect_size);
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spec->rect_count++;
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return true;
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}
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for (int i = 0; i < spec->branching; i++) {
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struct wlr_scene_tree *child = wlr_scene_tree_create(parent);
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if (child == NULL) {
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fprintf(stderr, "wlr_scene_tree_create failed\n");
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return false;
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}
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spec->tree_count++;
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int offset = i * spec->spread;
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wlr_scene_node_set_position(&child->node, offset, offset);
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if (!build_tree(child, spec, depth + 1, x + offset, y + offset)) {
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return false;
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}
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}
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return true;
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}
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static bool bench_create_tree(struct wlr_scene *scene, struct tree_spec *spec) {
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struct timespec start, end;
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clock_gettime(CLOCK_MONOTONIC, &start);
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if (!build_tree(&scene->tree, spec, 0, 0, 0)) {
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fprintf(stderr, "build_tree failed\n");
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return false;
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}
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clock_gettime(CLOCK_MONOTONIC, &end);
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printf("Built tree with %d tree nodes, %d rect nodes\n\n",
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spec->tree_count, spec->rect_count);
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double elapsed = timespec_diff_msec(&start, &end);
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int nodes = spec->tree_count + spec->rect_count;
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printf("create test tree: %d nodes, %.3f ms, %.0f nodes/ms\n",
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nodes, elapsed, nodes / elapsed);
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return true;
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}
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static void bench_scene_node_at(struct wlr_scene *scene, struct tree_spec *spec) {
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struct timespec start, end;
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int iters = 10000;
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int hits = 0;
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clock_gettime(CLOCK_MONOTONIC, &start);
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for (int i = 0; i < iters; i++) {
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// Spread lookups across the tree extent
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double lx = (double)(i * 97 % spec->max_x);
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double ly = (double)(i * 53 % spec->max_y);
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double nx, ny;
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struct wlr_scene_node *node =
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wlr_scene_node_at(&scene->tree.node, lx, ly, &nx, &ny);
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if (node != NULL) {
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hits++;
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}
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}
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clock_gettime(CLOCK_MONOTONIC, &end);
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double elapsed = timespec_diff_msec(&start, &end);
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int nodes = (spec->tree_count + spec->rect_count) * iters;
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printf("wlr_scene_node_at: %d iters, %.3f ms, %.0f nodes/ms (hits: %d/%d)\n",
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iters, elapsed, nodes / elapsed, hits, iters);
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}
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static void noop_iterator(struct wlr_scene_buffer *buffer,
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int sx, int sy, void *user_data) {
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(void)buffer;
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(void)sx;
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(void)sy;
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int *cnt = user_data;
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(*cnt)++;
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}
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static void bench_scene_node_for_each_buffer(struct wlr_scene *scene, struct tree_spec *spec) {
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struct timespec start, end;
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int iters = 10000;
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int hits = 0;
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clock_gettime(CLOCK_MONOTONIC, &start);
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for (int i = 0; i < iters; i++) {
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wlr_scene_node_for_each_buffer(&scene->tree.node,
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noop_iterator, &hits);
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}
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clock_gettime(CLOCK_MONOTONIC, &end);
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double elapsed = timespec_diff_msec(&start, &end);
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int nodes = (spec->tree_count + spec->rect_count) * iters;
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printf("wlr_scene_node_for_each_buffer: %d iters, %.3f ms, %.0f nodes/ms (hits: %d/%d)\n",
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iters, elapsed, nodes / elapsed, hits, iters);
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}
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int main(void) {
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struct wlr_scene *scene = wlr_scene_create();
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if (scene == NULL) {
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fprintf(stderr, "wlr_scene_create failed\n");
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return 99;
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}
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struct tree_spec spec = {
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.depth = 5,
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.branching = 5,
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.rect_size = 10,
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.spread = 100,
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};
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if (!bench_create_tree(scene, &spec)) {
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return 99;
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}
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bench_scene_node_at(scene, &spec);
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bench_scene_node_for_each_buffer(scene, &spec);
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wlr_scene_node_destroy(&scene->tree.node);
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return 0;
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}
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10
test/meson.build
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10
test/meson.build
Normal file
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@ -0,0 +1,10 @@
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test(
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'box',
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executable('test-box', 'test_box.c', dependencies: wlroots),
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)
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benchmark(
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'scene',
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executable('bench-scene', 'bench_scene.c', dependencies: wlroots),
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timeout: 30,
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)
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149
test/test_box.c
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149
test/test_box.c
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@ -0,0 +1,149 @@
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#include <assert.h>
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#include <stddef.h>
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#include <wlr/util/box.h>
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static void test_box_empty(void) {
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// NULL is empty
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assert(wlr_box_empty(NULL));
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// Zero width/height
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struct wlr_box box = { .x = 0, .y = 0, .width = 0, .height = 10 };
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assert(wlr_box_empty(&box));
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box = (struct wlr_box){ .x = 0, .y = 0, .width = 10, .height = 0 };
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assert(wlr_box_empty(&box));
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// Negative width/height
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box = (struct wlr_box){ .x = 0, .y = 0, .width = -1, .height = 10 };
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assert(wlr_box_empty(&box));
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box = (struct wlr_box){ .x = 0, .y = 0, .width = 10, .height = -1 };
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assert(wlr_box_empty(&box));
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// Valid box
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box = (struct wlr_box){ .x = 0, .y = 0, .width = 10, .height = 10 };
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assert(!wlr_box_empty(&box));
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}
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static void test_box_intersection(void) {
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struct wlr_box dest;
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// Overlapping
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struct wlr_box a = { .x = 0, .y = 0, .width = 100, .height = 100 };
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struct wlr_box b = { .x = 50, .y = 50, .width = 100, .height = 100 };
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assert(wlr_box_intersection(&dest, &a, &b));
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assert(dest.x == 50 && dest.y == 50 &&
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dest.width == 50 && dest.height == 50);
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// Non-overlapping
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b = (struct wlr_box){ .x = 200, .y = 200, .width = 50, .height = 50 };
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assert(!wlr_box_intersection(&dest, &a, &b));
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assert(dest.width == 0 && dest.height == 0);
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// Touching edges
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b = (struct wlr_box){ .x = 100, .y = 0, .width = 50, .height = 50 };
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assert(!wlr_box_intersection(&dest, &a, &b));
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// Self-intersection
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assert(wlr_box_intersection(&dest, &a, &a));
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assert(dest.x == a.x && dest.y == a.y &&
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dest.width == a.width && dest.height == a.height);
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// Empty input
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struct wlr_box empty = { .x = 0, .y = 0, .width = 0, .height = 0 };
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assert(!wlr_box_intersection(&dest, &a, &empty));
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// NULL input
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assert(!wlr_box_intersection(&dest, &a, NULL));
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assert(!wlr_box_intersection(&dest, NULL, &a));
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}
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static void test_box_intersects_box(void) {
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// Overlapping
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struct wlr_box a = { .x = 0, .y = 0, .width = 100, .height = 100 };
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struct wlr_box b = { .x = 50, .y = 50, .width = 100, .height = 100 };
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assert(wlr_box_intersects(&a, &b));
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// Non-overlapping
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b = (struct wlr_box){ .x = 200, .y = 200, .width = 50, .height = 50 };
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assert(!wlr_box_intersects(&a, &b));
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// Touching edges
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b = (struct wlr_box){ .x = 100, .y = 0, .width = 50, .height = 50 };
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assert(!wlr_box_intersects(&a, &b));
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// Self-intersection
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assert(wlr_box_intersects(&a, &a));
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// Empty input
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struct wlr_box empty = { .x = 0, .y = 0, .width = 0, .height = 0 };
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assert(!wlr_box_intersects(&a, &empty));
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// NULL input
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assert(!wlr_box_intersects(&a, NULL));
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assert(!wlr_box_intersects(NULL, &a));
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}
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static void test_box_contains_point(void) {
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struct wlr_box box = { .x = 10, .y = 20, .width = 100, .height = 50 };
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// Interior point
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assert(wlr_box_contains_point(&box, 50, 40));
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// Inclusive lower bound
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assert(wlr_box_contains_point(&box, 10, 20));
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// Exclusive upper bound
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assert(!wlr_box_contains_point(&box, 110, 70));
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assert(!wlr_box_contains_point(&box, 110, 40));
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assert(!wlr_box_contains_point(&box, 50, 70));
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// Outside
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assert(!wlr_box_contains_point(&box, 5, 40));
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assert(!wlr_box_contains_point(&box, 50, 15));
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// Empty box
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struct wlr_box empty = { .x = 0, .y = 0, .width = 0, .height = 0 };
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assert(!wlr_box_contains_point(&empty, 0, 0));
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// NULL
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assert(!wlr_box_contains_point(NULL, 0, 0));
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}
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static void test_box_contains_box(void) {
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struct wlr_box outer = { .x = 0, .y = 0, .width = 100, .height = 100 };
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// Fully contained
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struct wlr_box inner = { .x = 10, .y = 10, .width = 50, .height = 50 };
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assert(wlr_box_contains_box(&outer, &inner));
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// Self-containment
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assert(wlr_box_contains_box(&outer, &outer));
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// Partial overlap — not contained
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struct wlr_box partial = { .x = 50, .y = 50, .width = 100, .height = 100 };
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assert(!wlr_box_contains_box(&outer, &partial));
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// Empty inner
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struct wlr_box empty = { .x = 0, .y = 0, .width = 0, .height = 0 };
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assert(!wlr_box_contains_box(&outer, &empty));
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// Empty outer
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assert(!wlr_box_contains_box(&empty, &inner));
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// NULL
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assert(!wlr_box_contains_box(&outer, NULL));
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assert(!wlr_box_contains_box(NULL, &outer));
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}
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int main(void) {
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#ifdef NDEBUG
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fprintf(stderr, "NDEBUG must be disabled for tests\n");
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return 1;
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#endif
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test_box_empty();
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test_box_intersection();
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test_box_intersects_box();
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test_box_contains_point();
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test_box_contains_box();
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return 0;
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}
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