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	Fix headless backend
It was only working if you ran it underneath an already-working Wayland compositor. Running with the headless backend on the API would break.
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					@ -121,7 +121,7 @@ bool wlr_egl_init(struct wlr_egl *egl, EGLenum platform, void *remote_display,
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	if (platform == EGL_PLATFORM_SURFACELESS_MESA) {
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						if (platform == EGL_PLATFORM_SURFACELESS_MESA) {
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		assert(remote_display == NULL);
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							assert(remote_display == NULL);
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		egl->display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
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							egl->display = eglGetPlatformDisplayEXT(platform, EGL_DEFAULT_DISPLAY, NULL);
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	} else {
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						} else {
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		egl->display = eglGetPlatformDisplayEXT(platform, remote_display, NULL);
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							egl->display = eglGetPlatformDisplayEXT(platform, remote_display, NULL);
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	}
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						}
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