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matrix: move to util/
wlr_matrix is not a standalone type like other headers in types/, it's more of an internal utility. Move it to the appropriate place.
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8 changed files with 6 additions and 8 deletions
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@ -27,7 +27,6 @@
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#include "render/vulkan/shaders/quad.frag.h"
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#include "render/vulkan/shaders/output.frag.h"
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#include "types/wlr_buffer.h"
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#include "types/wlr_matrix.h"
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#include "util/time.h"
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// TODO:
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