mirror of
				https://gitlab.freedesktop.org/wlroots/wlroots.git
				synced 2025-11-03 09:01:40 -05:00 
			
		
		
		
	wlr_scene: Add setter for buffer of a wlr_scene_buffer
This commit is contained in:
		
							parent
							
								
									039a31df9a
								
							
						
					
					
						commit
						61dab42c70
					
				
					 2 changed files with 29 additions and 0 deletions
				
			
		| 
						 | 
				
			
			@ -275,6 +275,14 @@ void wlr_scene_rect_set_color(struct wlr_scene_rect *rect, const float color[sta
 | 
			
		|||
struct wlr_scene_buffer *wlr_scene_buffer_create(struct wlr_scene_node *parent,
 | 
			
		||||
	struct wlr_buffer *buffer);
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Sets the buffer's backing buffer.
 | 
			
		||||
 *
 | 
			
		||||
 * If the buffer is NULL, the buffer node will not be displayed.
 | 
			
		||||
 */
 | 
			
		||||
void wlr_scene_buffer_set_buffer(struct wlr_scene_buffer *scene_buffer,
 | 
			
		||||
	struct wlr_buffer *buffer);
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Set the source rectangle describing the region of the buffer which will be
 | 
			
		||||
 * sampled to render this node. This allows cropping the buffer.
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -367,6 +367,27 @@ struct wlr_scene_buffer *wlr_scene_buffer_create(struct wlr_scene_node *parent,
 | 
			
		|||
	return scene_buffer;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void wlr_scene_buffer_set_buffer(struct wlr_scene_buffer *scene_buffer,
 | 
			
		||||
		struct wlr_buffer *buffer)  {
 | 
			
		||||
	if (buffer == scene_buffer->buffer) {
 | 
			
		||||
		return;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	scene_node_damage_whole(&scene_buffer->node);
 | 
			
		||||
 | 
			
		||||
	wlr_texture_destroy(scene_buffer->texture);
 | 
			
		||||
	scene_buffer->texture = NULL;
 | 
			
		||||
	wlr_buffer_unlock(scene_buffer->buffer);
 | 
			
		||||
 | 
			
		||||
	if (buffer) {
 | 
			
		||||
		scene_buffer->buffer = wlr_buffer_lock(buffer);
 | 
			
		||||
	} else {
 | 
			
		||||
		scene_buffer->buffer = NULL;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	scene_node_damage_whole(&scene_buffer->node);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void wlr_scene_buffer_set_source_box(struct wlr_scene_buffer *scene_buffer,
 | 
			
		||||
		const struct wlr_fbox *box) {
 | 
			
		||||
	struct wlr_fbox *cur = &scene_buffer->src_box;
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue