wlr_scene: Add setter for buffer of a wlr_scene_buffer

This commit is contained in:
Alexander Orzechowski 2022-05-19 14:17:51 -04:00
parent 039a31df9a
commit 61dab42c70
2 changed files with 29 additions and 0 deletions

View file

@ -367,6 +367,27 @@ struct wlr_scene_buffer *wlr_scene_buffer_create(struct wlr_scene_node *parent,
return scene_buffer;
}
void wlr_scene_buffer_set_buffer(struct wlr_scene_buffer *scene_buffer,
struct wlr_buffer *buffer) {
if (buffer == scene_buffer->buffer) {
return;
}
scene_node_damage_whole(&scene_buffer->node);
wlr_texture_destroy(scene_buffer->texture);
scene_buffer->texture = NULL;
wlr_buffer_unlock(scene_buffer->buffer);
if (buffer) {
scene_buffer->buffer = wlr_buffer_lock(buffer);
} else {
scene_buffer->buffer = NULL;
}
scene_node_damage_whole(&scene_buffer->node);
}
void wlr_scene_buffer_set_source_box(struct wlr_scene_buffer *scene_buffer,
const struct wlr_fbox *box) {
struct wlr_fbox *cur = &scene_buffer->src_box;