render/gles2: implement wlr_renderer_bind_buffer

This commit is contained in:
Simon Ser 2020-07-28 16:56:23 +02:00
parent c88c54fb38
commit 6136fe87d1
2 changed files with 156 additions and 0 deletions

View file

@ -72,9 +72,24 @@ struct wlr_gles2_renderer {
struct wlr_gles2_tex_shader tex_ext;
} shaders;
struct wl_list buffers; // wlr_gles2_buffer.link
struct wlr_gles2_buffer *current_buffer;
uint32_t viewport_width, viewport_height;
};
struct wlr_gles2_buffer {
struct wlr_buffer *buffer;
struct wlr_gles2_renderer *renderer;
struct wl_list link; // wlr_gles2_renderer.buffers
EGLImageKHR image;
GLuint rbo;
GLuint fbo;
struct wl_listener buffer_destroy;
};
struct wlr_gles2_texture {
struct wlr_texture wlr_texture;
struct wlr_gles2_renderer *renderer;