wlr_scene: Pull scene_node_get_root into a private header

We will need this for surface emulation on buffers.
This commit is contained in:
Alexander Orzechowski 2022-05-19 14:01:44 -04:00
parent 39c059b70e
commit 5f56246571
2 changed files with 10 additions and 1 deletions

View file

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#ifndef TYPES_WLR_SCENE_H
#define TYPES_WLR_SCENE_H
#include <wlr/types/wlr_scene.h>
struct wlr_scene *scene_node_get_root(struct wlr_scene_node *node);
#endif