pointer: add a frame event

Frame events group logically connected pointer events. It makes sense to make
the backend responsible for sending frame events, since once the events are
split (ie. once the frame events are stripped) it's not easy to figure out
which events belongs to which frame again.

This is also how Weston handles frame events.

Fixes https://github.com/swaywm/wlroots/issues/1468
This commit is contained in:
emersion 2019-01-26 11:04:05 +01:00
parent 209210d307
commit 5de26ad8ed
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14 changed files with 96 additions and 21 deletions

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@ -50,6 +50,7 @@ static void send_axis_event(struct wlr_x11_output *output, int32_t delta,
.delta_discrete = delta,
};
wlr_signal_emit_safe(&output->pointer.events.axis, &ev);
wlr_signal_emit_safe(&output->pointer.events.frame, &output->pointer);
}
static void send_pointer_position_event(struct wlr_x11_output *output,
@ -61,6 +62,7 @@ static void send_pointer_position_event(struct wlr_x11_output *output,
.y = (double)y / output->wlr_output.height,
};
wlr_signal_emit_safe(&output->pointer.events.motion_absolute, &ev);
wlr_signal_emit_safe(&output->pointer.events.frame, &output->pointer);
}
void handle_x11_xinput_event(struct wlr_x11_backend *x11,