libinput backend: massive renaming

- 'libinput' (backend's) to libinput_context
- 'device' (libinput_device) to libinput_dev
- 'dev' (wlr_device) to wlr_dev
- 'devices' lists tangling of libinput devices to wlr_devices
- 'devices' list of wlr_devices in backend state to wlr_device_lists
This commit is contained in:
Dominique Martinet 2017-08-13 00:50:09 +02:00
parent 08a2afdf6f
commit 5c82d2f5c3
8 changed files with 210 additions and 210 deletions

View file

@ -8,15 +8,15 @@
#include "backend/libinput.h"
struct wlr_keyboard_state {
struct libinput_device *device;
struct libinput_device *libinput_dev;
};
static void wlr_libinput_keyboard_set_leds(struct wlr_keyboard_state *kbstate, uint32_t leds) {
libinput_device_led_update(kbstate->device, leds);
libinput_device_led_update(kbstate->libinput_dev, leds);
}
static void wlr_libinput_keyboard_destroy(struct wlr_keyboard_state *kbstate) {
libinput_device_unref(kbstate->device);
libinput_device_unref(kbstate->libinput_dev);
free(kbstate);
}
@ -26,20 +26,20 @@ struct wlr_keyboard_impl impl = {
};
struct wlr_keyboard *wlr_libinput_keyboard_create(
struct libinput_device *device) {
assert(device);
struct libinput_device *libinput_dev) {
assert(libinput_dev);
struct wlr_keyboard_state *kbstate = calloc(1, sizeof(struct wlr_keyboard_state));
kbstate->device = device;
libinput_device_ref(device);
libinput_device_led_update(device, 0);
kbstate->libinput_dev = libinput_dev;
libinput_device_ref(libinput_dev);
libinput_device_led_update(libinput_dev, 0);
return wlr_keyboard_create(&impl, kbstate);
}
void handle_keyboard_key(struct libinput_event *event,
struct libinput_device *device) {
struct wlr_input_device *dev =
get_appropriate_device(WLR_INPUT_DEVICE_KEYBOARD, device);
if (!dev) {
struct libinput_device *libinput_dev) {
struct wlr_input_device *wlr_dev =
get_appropriate_device(WLR_INPUT_DEVICE_KEYBOARD, libinput_dev);
if (!wlr_dev) {
wlr_log(L_DEBUG, "Got a keyboard event for a device with no keyboards?");
return;
}
@ -59,5 +59,5 @@ void handle_keyboard_key(struct libinput_event *event,
wlr_event.state = WLR_KEY_PRESSED;
break;
}
wl_signal_emit(&dev->keyboard->events.key, &wlr_event);
wl_signal_emit(&wlr_dev->keyboard->events.key, &wlr_event);
}