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render: add wlr_texture_to_dmabuf
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7 changed files with 92 additions and 3 deletions
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@ -48,6 +48,9 @@ bool wlr_texture_write_pixels(struct wlr_texture *texture,
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uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y,
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const void *data);
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bool wlr_texture_to_dmabuf(struct wlr_texture *texture,
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struct wlr_dmabuf_buffer_attribs *attribs);
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/**
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* Destroys this wlr_texture.
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*/
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