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	backend/drm: make wlr_drm_plane.{pending,queued,current}_fb pointers
This will be useful once we start re-using wlr_drm_fb.
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					 6 changed files with 46 additions and 40 deletions
				
			
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			@ -24,11 +24,11 @@ struct wlr_drm_plane {
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	struct wlr_drm_surface mgpu_surf;
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	/* Buffer to be submitted to the kernel on the next page-flip */
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	struct wlr_drm_fb pending_fb;
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	struct wlr_drm_fb *pending_fb;
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	/* Buffer submitted to the kernel, will be presented on next vblank */
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	struct wlr_drm_fb queued_fb;
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	struct wlr_drm_fb *queued_fb;
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	/* Buffer currently displayed on screen */
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	struct wlr_drm_fb current_fb;
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	struct wlr_drm_fb *current_fb;
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	struct wlr_drm_format_set formats;
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			@ -45,14 +45,14 @@ void finish_drm_renderer(struct wlr_drm_renderer *renderer);
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bool drm_surface_make_current(struct wlr_drm_surface *surf, int *buffer_age);
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void drm_surface_unset_current(struct wlr_drm_surface *surf);
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void drm_fb_clear(struct wlr_drm_fb *fb);
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bool drm_fb_lock_surface(struct wlr_drm_fb *fb, struct wlr_drm_backend *drm,
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bool drm_fb_lock_surface(struct wlr_drm_fb **fb, struct wlr_drm_backend *drm,
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		struct wlr_drm_surface *surf, struct wlr_drm_surface *mgpu);
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bool drm_fb_import(struct wlr_drm_fb *fb, struct wlr_drm_backend *drm,
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bool drm_fb_import(struct wlr_drm_fb **fb, struct wlr_drm_backend *drm,
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		struct wlr_buffer *buf, struct wlr_drm_surface *mgpu,
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		struct wlr_drm_format_set *set);
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void drm_fb_move(struct wlr_drm_fb *new, struct wlr_drm_fb *old);
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void drm_fb_clear(struct wlr_drm_fb **fb);
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void drm_fb_move(struct wlr_drm_fb **new, struct wlr_drm_fb **old);
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bool drm_surface_render_black_frame(struct wlr_drm_surface *surf);
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