render: don't infer luminance multipliers from color TF

Make scene pass them explicitly instead. Ref #3995
This commit is contained in:
Félix Poisot 2026-01-11 13:59:43 +00:00
parent 68052f34d3
commit 5a40da7e15
6 changed files with 36 additions and 23 deletions

View file

@ -109,6 +109,8 @@ struct wlr_render_texture_options {
enum wlr_color_encoding color_encoding;
/* Color range of the source texture */
enum wlr_color_range color_range;
/* Default: 1.0 */
const float *luminance_multiplier;
/* Wait for a timeline synchronization point before texturing.
*