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Support wl_shm pixel formats in gles2 renderer
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9 changed files with 101 additions and 38 deletions
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@ -32,8 +32,9 @@ struct wlr_renderer *wlr_renderer_init(struct wlr_renderer_state *state,
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struct wlr_renderer_impl *impl);
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struct wlr_surface_impl {
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bool (*attach_pixels)(struct wlr_surface_state *state, uint32_t format,
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int width, int height, const unsigned char *pixels);
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bool (*attach_pixels)(struct wlr_surface_state *state,
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enum wl_shm_format format, int width, int height,
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const unsigned char *pixels);
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bool (*attach_shm)(struct wlr_surface_state *state, uint32_t format,
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struct wl_shm_buffer *shm);
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// TODO: egl
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