examples: separate compositor_fini from run

compositor_fini destroys the display, but it is an error to destroy it
before e.g. wlr_seat that references it.
This lets us order destroy calls properly, following first-in-last-out
logic.
This commit is contained in:
Dominique Martinet 2017-08-19 09:26:25 +02:00
parent 4da976bfad
commit 5885679e33
9 changed files with 21 additions and 12 deletions

View file

@ -198,10 +198,11 @@ int main(int argc, char *argv[]) {
wlr_texture_upload_pixels(state.cat_texture, WL_SHM_FORMAT_ABGR8888,
cat_tex.width, cat_tex.width, cat_tex.height, cat_tex.pixel_data);
compositor_run(&compositor);
wl_display_run(compositor.display);
wlr_texture_destroy(state.cat_texture);
wlr_renderer_destroy(state.renderer);
compositor_fini(&compositor);
wlr_output_layout_destroy(state.layout);