pointer: release pressed buttons on destroy

This commit is contained in:
Kirill Primak 2024-08-14 20:23:45 +03:00 committed by Alexander Orzechowski
parent c752270be7
commit 56d69320c7
8 changed files with 38 additions and 6 deletions

View file

@ -69,7 +69,7 @@ void handle_pointer_button(struct libinput_event *event,
wlr_event.state = WL_POINTER_BUTTON_STATE_RELEASED;
break;
}
wl_signal_emit_mutable(&pointer->events.button, &wlr_event);
wlr_pointer_notify_button(pointer, &wlr_event);
wl_signal_emit_mutable(&pointer->events.frame, pointer);
}

View file

@ -112,7 +112,7 @@ static void pointer_handle_button(void *data, struct wl_pointer *wl_pointer,
.state = state,
.time_msec = time,
};
wl_signal_emit_mutable(&pointer->wlr_pointer.events.button, &event);
wlr_pointer_notify_button(&pointer->wlr_pointer, &event);
}
static void pointer_handle_axis(void *data, struct wl_pointer *wl_pointer,

View file

@ -36,7 +36,7 @@ static void send_button_event(struct wlr_x11_output *output, uint32_t key,
.button = key,
.state = st,
};
wl_signal_emit_mutable(&output->pointer.events.button, &ev);
wlr_pointer_notify_button(&output->pointer, &ev);
wl_signal_emit_mutable(&output->pointer.events.frame, &output->pointer);
}