render/vulkan: rename plain to two_pass

We will introduce a new subpass without any post-processing step.
Rename "plain" so that there's no confusion.
This commit is contained in:
Simon Ser 2025-06-21 16:57:51 +02:00
parent dd7f543189
commit 54374b6fe6
3 changed files with 48 additions and 48 deletions

View file

@ -227,7 +227,7 @@ static bool render_pass_submit(struct wlr_render_pass *wlr_pass) {
VkPipeline pipeline = VK_NULL_HANDLE;
if (pass->color_transform && pass->color_transform->type != COLOR_TRANSFORM_INVERSE_EOTF) {
pipeline = render_buffer->plain.render_setup->output_pipe_lut3d;
pipeline = render_buffer->two_pass.render_setup->output_pipe_lut3d;
} else {
enum wlr_color_transfer_function tf = WLR_COLOR_TRANSFER_FUNCTION_SRGB;
if (pass->color_transform && pass->color_transform->type == COLOR_TRANSFORM_INVERSE_EOTF) {
@ -238,13 +238,13 @@ static bool render_pass_submit(struct wlr_render_pass *wlr_pass) {
switch (tf) {
case WLR_COLOR_TRANSFER_FUNCTION_EXT_LINEAR:
pipeline = render_buffer->plain.render_setup->output_pipe_identity;
pipeline = render_buffer->two_pass.render_setup->output_pipe_identity;
break;
case WLR_COLOR_TRANSFER_FUNCTION_SRGB:
pipeline = render_buffer->plain.render_setup->output_pipe_srgb;
pipeline = render_buffer->two_pass.render_setup->output_pipe_srgb;
break;
case WLR_COLOR_TRANSFER_FUNCTION_ST2084_PQ:
pipeline = render_buffer->plain.render_setup->output_pipe_pq;
pipeline = render_buffer->two_pass.render_setup->output_pipe_pq;
break;
}
@ -268,7 +268,7 @@ static bool render_pass_submit(struct wlr_render_pass *wlr_pass) {
lut_ds = renderer->output_ds_lut3d_dummy;
}
VkDescriptorSet ds[] = {
render_buffer->plain.blend_descriptor_set, // set 0
render_buffer->two_pass.blend_descriptor_set, // set 0
lut_ds, // set 1
};
size_t ds_len = sizeof(ds) / sizeof(ds[0]);
@ -404,24 +404,24 @@ static bool render_pass_submit(struct wlr_render_pass *wlr_pass) {
render_buffer->srgb.transitioned = true;
}
} else {
if (!render_buffer->plain.transitioned) {
if (!render_buffer->two_pass.transitioned) {
src_layout = VK_IMAGE_LAYOUT_PREINITIALIZED;
render_buffer->plain.transitioned = true;
render_buffer->two_pass.transitioned = true;
}
// The render pass changes the blend image layout from
// color attachment to read only, so on each frame, before
// the render pass starts, we change it back
VkImageLayout blend_src_layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
if (!render_buffer->plain.blend_transitioned) {
if (!render_buffer->two_pass.blend_transitioned) {
blend_src_layout = VK_IMAGE_LAYOUT_UNDEFINED;
render_buffer->plain.blend_transitioned = true;
render_buffer->two_pass.blend_transitioned = true;
}
VkImageMemoryBarrier blend_acq_barrier = {
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.image = render_buffer->plain.blend_image,
.image = render_buffer->two_pass.blend_image,
.oldLayout = blend_src_layout,
.newLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
.srcAccessMask = VK_ACCESS_SHADER_READ_BIT,
@ -680,7 +680,7 @@ static void render_pass_add_rect(struct wlr_render_pass *wlr_pass,
struct wlr_vk_render_format_setup *setup = pass->srgb_pathway ?
pass->render_buffer->srgb.render_setup :
pass->render_buffer->plain.render_setup;
pass->render_buffer->two_pass.render_setup;
struct wlr_vk_pipeline *pipe = setup_get_or_create_pipeline(
setup,
&(struct wlr_vk_pipeline_key) {
@ -807,7 +807,7 @@ static void render_pass_add_texture(struct wlr_render_pass *wlr_pass,
struct wlr_vk_render_format_setup *setup = pass->srgb_pathway ?
pass->render_buffer->srgb.render_setup :
pass->render_buffer->plain.render_setup;
pass->render_buffer->two_pass.render_setup;
struct wlr_vk_pipeline *pipe = setup_get_or_create_pipeline(
setup,
&(struct wlr_vk_pipeline_key) {
@ -1193,10 +1193,10 @@ struct wlr_vk_render_pass *vulkan_begin_render_pass(struct wlr_vk_renderer *rend
using_srgb_pathway = buffer->srgb.framebuffer != VK_NULL_HANDLE;
}
if (!using_srgb_pathway && !buffer->plain.image_view) {
if (!using_srgb_pathway && !buffer->two_pass.image_view) {
struct wlr_dmabuf_attributes attribs;
wlr_buffer_get_dmabuf(buffer->wlr_buffer, &attribs);
if (!vulkan_setup_plain_framebuffer(buffer, &attribs)) {
if (!vulkan_setup_two_pass_framebuffer(buffer, &attribs)) {
wlr_log(WLR_ERROR, "Failed to set up blend image");
return NULL;
}
@ -1262,8 +1262,8 @@ struct wlr_vk_render_pass *vulkan_begin_render_pass(struct wlr_vk_renderer *rend
rp_info.renderPass = buffer->srgb.render_setup->render_pass;
rp_info.framebuffer = buffer->srgb.framebuffer;
} else {
rp_info.renderPass = buffer->plain.render_setup->render_pass;
rp_info.framebuffer = buffer->plain.framebuffer;
rp_info.renderPass = buffer->two_pass.render_setup->render_pass;
rp_info.framebuffer = buffer->two_pass.framebuffer;
}
vkCmdBeginRenderPass(cb->vk, &rp_info, VK_SUBPASS_CONTENTS_INLINE);