Refactor out wlr_pointer_state

This commit is contained in:
Dominique Martinet 2017-08-14 15:55:48 +02:00
parent 0a3246ad97
commit 53e7bebd23
6 changed files with 40 additions and 39 deletions

View file

@ -4,22 +4,20 @@
#include <wlr/types/wlr_pointer.h>
#include <wlr/interfaces/wlr_pointer.h>
struct wlr_pointer *wlr_pointer_create(struct wlr_pointer_impl *impl,
struct wlr_pointer_state *state) {
struct wlr_pointer *pointer = calloc(1, sizeof(struct wlr_pointer));
void wlr_pointer_init(struct wlr_pointer *pointer,
struct wlr_pointer_impl *impl) {
pointer->impl = impl;
pointer->state = state;
wl_signal_init(&pointer->events.motion);
wl_signal_init(&pointer->events.motion_absolute);
wl_signal_init(&pointer->events.button);
wl_signal_init(&pointer->events.axis);
return pointer;
}
void wlr_pointer_destroy(struct wlr_pointer *pointer) {
if (!pointer) return;
if (pointer->impl) {
pointer->impl->destroy(pointer->state);
if (pointer->impl && pointer->impl->destroy) {
pointer->impl->destroy(pointer);
} else {
free(pointer);
}
free(pointer);
}