wlr_scene: Add WLR_SCENE_HIGHLIGHT_TRANSPARENT_REGION env

This commit is contained in:
Alexander Orzechowski 2024-05-04 19:03:36 -04:00 committed by Kirill Primak
parent 8fdf9dc4f0
commit 53be443f39
3 changed files with 19 additions and 0 deletions

View file

@ -108,6 +108,7 @@ struct wlr_scene {
enum wlr_scene_debug_damage_option debug_damage_option;
bool direct_scanout;
bool calculate_visibility;
bool highlight_transparent_region;
};
/** A scene-graph node displaying a single surface. */