wlr_scene: Add WLR_SCENE_HIGHLIGHT_TRANSPARENT_REGION env

This commit is contained in:
Alexander Orzechowski 2024-05-04 19:03:36 -04:00 committed by Kirill Primak
parent 8fdf9dc4f0
commit 53be443f39
3 changed files with 19 additions and 0 deletions

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@ -58,6 +58,10 @@ wlroots reads these environment variables
* *WLR_SCENE_DISABLE_VISIBILITY*: If set to 1, the visibility of all scene nodes
will be considered to be the full node. Intelligent visibility canculations will
be disabled.
* *WLR_SCENE_HIGHLIGHT_TRANSPARENT_REGION*: Highlights regions of scene buffers
that are advertised as transparent through wlr_scene_buffer_set_opaque_region().
This can be used to debug issues with clients advertizing bogus opaque regions
with scene based compositors.
# Generic