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wlr_scene: Add WLR_SCENE_HIGHLIGHT_TRANSPARENT_REGION env
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@ -58,6 +58,10 @@ wlroots reads these environment variables
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* *WLR_SCENE_DISABLE_VISIBILITY*: If set to 1, the visibility of all scene nodes
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will be considered to be the full node. Intelligent visibility canculations will
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be disabled.
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* *WLR_SCENE_HIGHLIGHT_TRANSPARENT_REGION*: Highlights regions of scene buffers
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that are advertised as transparent through wlr_scene_buffer_set_opaque_region().
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This can be used to debug issues with clients advertizing bogus opaque regions
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with scene based compositors.
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# Generic
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