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interface/wlr_pointer: rework destroy sequence
The destroy callback in wlr_pointer_impl has been removed. The function `wlr_pointer_finish` has been introduced to clean up the resources owned by a wlr_pointer. `wlr_input_device_destroy` no longer destroys the wlr_pointer, attempting to destroy a wlr_pointer will result in a no-op. The field `name` has been added to the wlr_pointer_impl to be able to identify a given wlr_pointer device.
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9 changed files with 40 additions and 59 deletions
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@ -12,11 +12,11 @@
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#include <wlr/types/wlr_pointer.h>
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struct wlr_pointer_impl {
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void (*destroy)(struct wlr_pointer *pointer);
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const char *name;
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};
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void wlr_pointer_init(struct wlr_pointer *pointer,
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const struct wlr_pointer_impl *impl, const char *name);
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void wlr_pointer_destroy(struct wlr_pointer *pointer);
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void wlr_pointer_finish(struct wlr_pointer *pointer);
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#endif
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