interface/wlr_pointer: rework destroy sequence

The destroy callback in wlr_pointer_impl has been removed. The function
`wlr_pointer_finish` has been introduced to clean up the resources owned by a
wlr_pointer.

`wlr_input_device_destroy` no longer destroys the wlr_pointer, attempting to
destroy a wlr_pointer will result in a no-op.

The field `name` has been added to the wlr_pointer_impl to be able to identify
a given wlr_pointer device.
This commit is contained in:
Simon Zeni 2022-03-02 13:57:28 -05:00 committed by Kirill Primak
parent 7dc4a3ecd7
commit 51cd3c0726
9 changed files with 40 additions and 59 deletions

View file

@ -12,11 +12,11 @@
#include <wlr/types/wlr_pointer.h>
struct wlr_pointer_impl {
void (*destroy)(struct wlr_pointer *pointer);
const char *name;
};
void wlr_pointer_init(struct wlr_pointer *pointer,
const struct wlr_pointer_impl *impl, const char *name);
void wlr_pointer_destroy(struct wlr_pointer *pointer);
void wlr_pointer_finish(struct wlr_pointer *pointer);
#endif