Refactor EGL/GL API loading

Remove glapi.sh code generation, replace it with hand-written loading
code that checks extension strings before calling eglGetProcAddress.

The GLES2 renderer still uses global state because of:

- {PUSH,POP}_GLES2_DEBUG macros
- wlr_gles2_texture_from_* taking a wlr_egl instead of the renderer
This commit is contained in:
Simon Ser 2019-11-10 14:31:33 +01:00 committed by Scott Anderson
parent 774548696c
commit 515679e4fe
11 changed files with 191 additions and 245 deletions

View file

@ -22,6 +22,8 @@
#include <EGL/egl.h>
#include <EGL/eglext.h>
// TODO: remove eglmesaext.h
#include <EGL/eglmesaext.h>
#include <pixman.h>
#include <stdbool.h>
#include <wayland-server-core.h>
@ -34,8 +36,6 @@ struct wlr_egl {
EGLConfig config;
EGLContext context;
const char *exts_str;
struct {
bool bind_wayland_display_wl;
bool buffer_age_ext;
@ -43,10 +43,25 @@ struct wlr_egl {
bool image_dma_buf_export_mesa;
bool image_dmabuf_import_ext;
bool image_dmabuf_import_modifiers_ext;
bool swap_buffers_with_damage_ext;
bool swap_buffers_with_damage_khr;
bool swap_buffers_with_damage;
} exts;
struct {
PFNEGLGETPLATFORMDISPLAYEXTPROC eglGetPlatformDisplayEXT;
PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC eglCreatePlatformWindowSurfaceEXT;
PFNEGLCREATEIMAGEKHRPROC eglCreateImageKHR;
PFNEGLDESTROYIMAGEKHRPROC eglDestroyImageKHR;
PFNEGLQUERYWAYLANDBUFFERWL eglQueryWaylandBufferWL;
PFNEGLBINDWAYLANDDISPLAYWL eglBindWaylandDisplayWL;
PFNEGLUNBINDWAYLANDDISPLAYWL eglUnbindWaylandDisplayWL;
PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC eglSwapBuffersWithDamage; // KHR or EXT
PFNEGLQUERYDMABUFFORMATSEXTPROC eglQueryDmaBufFormatsEXT;
PFNEGLQUERYDMABUFMODIFIERSEXTPROC eglQueryDmaBufModifiersEXT;
PFNEGLEXPORTDMABUFIMAGEQUERYMESAPROC eglExportDMABUFImageQueryMESA;
PFNEGLEXPORTDMABUFIMAGEMESAPROC eglExportDMABUFImageMESA;
PFNEGLDEBUGMESSAGECONTROLKHRPROC eglDebugMessageControlKHR;
} procs;
struct wl_display *wl_display;
struct wlr_drm_format_set dmabuf_formats;