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Add wlr_output_impl.rollback
Most of the pending output state is not forwarded to the backend prior to an output commit. For instance, wlr_output_set_mode just stashes the mode without calling any wlr_output_impl function. wlr_output_impl.commit is responsible for applying the pending mode. However, there are exceptions to this rule. The first one is wlr_output_attach_render. It won't go away before renderer v6 is complete, because it needs to set the current EGL surface. The second one is wlr_output_attach_buffer. wlr_output_impl.attach_buffer is removed in [1]. When wlr_output_rollback is called, all pending state is supposed to be cleared. This works for all the state except the two exceptions mentionned above. To fix this, introduce wlr_output_impl.rollback. Right now, the backend resets the current EGL surface. This prevents GL commands from affecting the output after wlr_output_rollback. This patch is required for FBO-based outputs to work properly. The compositor might be using FBOs for its own purposes [2], having leftover FBO state can have bad consequences. [1]: https://github.com/swaywm/wlroots/pull/2097 [2]: https://github.com/swaywm/wlroots/pull/2063#issuecomment-597614312
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@ -23,6 +23,7 @@ struct wlr_output_impl {
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bool (*attach_render)(struct wlr_output *output, int *buffer_age);
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bool (*test)(struct wlr_output *output);
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bool (*commit)(struct wlr_output *output);
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void (*rollback)(struct wlr_output *output);
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bool (*set_gamma)(struct wlr_output *output, size_t size,
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const uint16_t *r, const uint16_t *g, const uint16_t *b);
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size_t (*get_gamma_size)(struct wlr_output *output);
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